Poll

What version do you think is the best?

Version 1, roof enable but maybe with some parts deadly
2 (66.7%)
Version 2, the whole roof is deadly and not possible
1 (33.3%)

Total Members Voted: 3

Voting closed: August 16, 2008, 04:21:15 am

Author Topic: ctf_Notorious  (Read 1314 times)

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Offline Biggles

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ctf_Notorious
« on: August 04, 2008, 07:38:53 am »
Ive started on a map and I would like to hear if its any use of ceep making it..
here is some photos. And if you got any ideas how I can make it better :P

ver.1


ver.2


Ingame

http://www.your-images.org/pics/5d6a75cad241a862c0cb9a99e63632a6.bmp
http://www.your-images.org/pics/854111433bb87e3d03181ff8b4746952.bmp
http://www.your-images.org/pics/c5ba31c43a486a1009edafe535057520.bmp
http://www.your-images.org/pics/a81387c3abdf6ef11acde0bf6eaadf1b.bmp
http://www.your-images.org/pics/25f31df1e94fa601ae96cead168503d2.bmp (ver.2)

I cannot choose texture either here is two other texture that might look better :S

http://www.your-images.org/pics/d812c5258a8e09f9f070ab8ebf9f2b4d.bmp
http://www.your-images.org/pics/0bc20b758f181ff5a2c3dcdcab284b84.bmp

I think the most of the scenery are default dont know maybe something aint.
If someone want to playtest the map I can post the whole map with everything


« Last Edit: August 06, 2008, 04:22:59 am by Biggles »

Offline jrgp

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Re: ctf_Natorius
« Reply #1 on: August 04, 2008, 11:43:51 am »
Looks pretty cool, reminds me of the maps that were made years and years ago. I like your use of scenery, shading, texture, etc. Polygon layout is nice.

The middle might be a little sprayfest and the players can get on the map's roof, that might not be good for gameplay. I suggest you close off those routes.

Not bad at all for a first map.

fyi, I think you meant "notorious", instead of "Natorius".
There are other worlds than these

Offline ElSpec774

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Re: ctf_Natorius
« Reply #2 on: August 04, 2008, 12:45:35 pm »
Version 2 in much better, visually and there's no point to have a huge opening at the top.  Although the top route won't have gameplay problems like spraying, I think it's too open, lower the roof of the map more.  Try to make it similar to ctf_Laos or ctf_Run from floor to roof height, ctf_Laos is the best example.  No one is really going to use the roof, so there's no need to changing anything there.  Based on your last maps, this is HUGE improvement, so great job on this.

And you forgot to pack the texture and I was missing some scenery.  Use the Mapping Deployment Wizard next time so your maps won't be missing anything.  You can find it under the mapping programs section and it's first under the category.

http://forums.soldat.pl/index.php?topic=12871.0

Offline Suowarrior

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Re: ctf_Natorius
« Reply #3 on: August 04, 2008, 01:21:27 pm »
I vote for version 1.

The roof will be used more in this version at stalemate situation where both teams have the flags. Also I think that ver 2. gives only a good camp place for flagger. Also I think map is pretty complex so some simplycity is good to be.

The map looks fresh and good, I like the colors and texture. Nice job

No one is really going to use the roof, so there's no need to changing anything there.
The roof is a bit like in voland, it's used at situation where both teams have flags.

Offline Biggles

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Re: ctf_Notorius
« Reply #4 on: August 05, 2008, 04:11:34 am »
thanks for all advice it will be very usefull for me :)

yeah I meant something like Notorius :D, I think I will wait with making something with the roof and take the middle one first I mean the spray area, sure sometimes maybe spray is needed?, but I can make it harder to spray by moving down the platform in the middle maybe.

If its bad with the roof I could just make it "deadly" and ceep it as it is and not close it at all

And ye I can pack the files later today, dl the smp and just need to get it work

But what do you think about the textures? bad/new/ceep??

Date Posted: August 05, 2008, 03:46:22 am

Edit: I made a little idea, here is picture, but still I have to say I agree abit with Suowarrior that its usefull when both teams got flag and I think it will be used in game. I moved that middle platform a little lower so it will be harder to spray middle.
Maybe I should make colliders at the poly support.


« Last Edit: August 06, 2008, 04:29:02 am by Biggles »