Author Topic: Kz_Deathclimb  (Read 4960 times)

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Offline Hello There

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Kz_Deathclimb
« on: June 24, 2006, 05:43:43 pm »
Its my map, it turned out to be exactly how i planned on my first try...

I dont know how to put screenshots in my posts so  :P deal with it, just download and play for yourself.

all routes are finishable, so dont say it is impossible.


Redoing....
Can dl original still, its attached.
« Last Edit: December 13, 2006, 12:07:28 am by Hello There »

Offline Wraithlike

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Re: Kz_Deathclimb
« Reply #1 on: June 24, 2006, 05:47:26 pm »
I dont know how to put screenshots in my posts so  :P deal with it

No, How about you deal with it, because it's in the ****ing rules.

Edit:
I like your color choice, but it needs shading.
« Last Edit: June 24, 2006, 07:34:11 pm by Wraithlike »

Offline Hello There

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Re: Kz_Deathclimb
« Reply #2 on: June 24, 2006, 07:24:44 pm »
ok here it is idk if it will work i did my best

Thanks, but its just too bad my verice colorer doesnt work  :P
« Last Edit: June 24, 2006, 10:27:51 pm by Hello There »

Offline kingkitty

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Re: Kz_Deathclimb
« Reply #3 on: June 24, 2006, 08:16:56 pm »
overview please

psst you push the print screen button. OR you go online and google print screen programs, and find a free one, and use it.
I'm away.

Offline Hello There

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Re: Kz_Deathclimb
« Reply #4 on: June 24, 2006, 10:21:07 pm »
I know u press the print screen button, but what do you do from there?

Offline Eagles_Arrows

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Re: Kz_Deathclimb
« Reply #5 on: June 24, 2006, 10:22:56 pm »
Start->Programs->Accessories->Paint
Ctrl+V
Ctrl+S

In other words..

Go to MS Paint
Paste Picture
Save it as .jpg or .png

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Plonkoon

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Re: Kz_Deathclimb
« Reply #6 on: June 24, 2006, 10:29:53 pm »
Use the prnt screen in polyworks while zoomed out.

Offline Hello There

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Re: Kz_Deathclimb
« Reply #7 on: June 24, 2006, 10:34:16 pm »
it seems to not be working


Your attachment couldn't be saved. This might happen because it took too long to upload or the file is bigger than the server will allow.

Please consult your server administrator for more information.

...?
« Last Edit: June 24, 2006, 10:37:14 pm by Hello There »

Offline Hello There

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Re: Kz_Deathclimb
« Reply #8 on: June 24, 2006, 10:44:46 pm »
...

Offline chrono

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Re: Kz_Deathclimb
« Reply #9 on: June 25, 2006, 02:39:25 am »
Start->Programs->Accessories->Paint
Ctrl+V
Ctrl+S

In other words..
Go to MS Paint
Paste Picture
Save it as .jpg or .png

Ye.... From the overview, it seems plane, but looks kinda fun... not rely.... actually.... not at all? nah... just colors are so dull
I decided to remove my signature, since jrgp was picking on me by sending me annoying PM's. - Chrono, Wednesday July 27, 2007



Offline T-Bone

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Re: Kz_Deathclimb
« Reply #10 on: June 25, 2006, 04:31:40 am »
it looks like a pretty cool map to play on....it's got a lot of nice vantage points on it
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline The Bone Collector

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Re: Kz_Deathclimb
« Reply #11 on: June 25, 2006, 05:01:56 am »
Looks playable, I'll download it when I get my laptop fixed.
Just another soul to burn.

Offline carmoil

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Re: Kz_Deathclimb
« Reply #12 on: July 20, 2006, 03:43:29 am »
I was pissed off at this for a bit, lots of little bugs and whatnot, and really hard at first. Took me 13 minutes and 27 deaths to beat it. Turns out its flippin sweet, although it should be edited for looks and bugs, but there weren't any you can't get around. I like all the little timed backflips you need to do. In fact there is not a single kick jump needed to beat it, just a variety of types of backflips.

Offline Hello There

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Re: Kz_Deathclimb
« Reply #13 on: July 21, 2006, 11:04:24 pm »
Ye...thanks for revival and thanks for...im really not sure if what u said is a compliment :O

Offline carmoil

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Re: Kz_Deathclimb
« Reply #14 on: July 25, 2006, 09:30:04 pm »
Yeah it was a compliment, overall. There are a lot of bugs that should have been easy to fix though.

Offline TrmD

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Re: Kz_Deathclimb
« Reply #15 on: July 26, 2006, 04:07:06 pm »
Skrew the bugs lol, fun map
Sit with the guru

Offline Hello There

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Re: Kz_Deathclimb
« Reply #16 on: July 27, 2006, 04:01:09 pm »
What really is surprising me is that this is my second map...im getting worse feedback for my current maps then this...ill redo this and post a different link.

Offline jrgp

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Re: Kz_Deathclimb
« Reply #17 on: July 27, 2006, 04:21:19 pm »
IT seems too dark, and you didn't have to use that many polygones.
And save the overview as a .PNG not a .JPG.
There are other worlds than these

Offline Hello There

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Re: Kz_Deathclimb
« Reply #18 on: December 13, 2006, 12:06:48 am »
REVIVE


Ive been noticing some tims people have been putting this map on thier servers, gonna redo in about 5 min...be right back with you guys. Ill have it done in 16 hours

Offline BombSki

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Re: Kz_Deathclimb
« Reply #19 on: December 29, 2006, 03:15:50 pm »
yea, im playing this map on my server. it was even in the map cycle for some time. let me know if you made more maps, i like deathclimb.

Date Posted: December 13, 2006, 03:28:35 PM
16 hours? what about 16 days? ^^