Author Topic: htf_Prey by DarkCrusade  (Read 1452 times)

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DarkCrusade

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htf_Prey by DarkCrusade
« on: October 17, 2008, 01:13:11 pm »
Hi there, made this Map on Thursday, had no time to post it until now ;D
Map´s not waypointed, when I find time, I´ll do them, but not this weekend :)

Here the Overview:


And here the Download:
http://rapidshare.de/files/40700362/htf_Prey.PMS.html

Wanting Suggestions to make the map better :D

Offline Stahlkaiser

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  • Spirit Of A Cursed Tank
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Re: htf_Prey by DarkCrusade
« Reply #1 on: October 17, 2008, 05:50:45 pm »
this looks highly playable and well designed.
looking orward to the waypointed version.

good work
My Game Development Blog:
http://chess-game-dev.blogspot.com/

DarkCrusade

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Re: htf_Prey by DarkCrusade
« Reply #2 on: October 17, 2008, 08:23:00 pm »
this looks highly playable and well designed.
looking orward to the waypointed version.

good work

Thanks ;D Good to hear, that u like it, will do the Waypoints today and upload it again :D

Offline ElSpec774

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Re: htf_Prey by DarkCrusade
« Reply #3 on: October 18, 2008, 08:29:50 am »
From your previous maps, I can say that you've been improving greatly with every map in every aspect.

The only thing that I still see need improvement is that you need to work on your map layouts.  Although this still manages to play well, this layout better serves as CTF rather than HTF.  A true HTF layout would be something as of HTF_Baire, HTF_Zajacz, or HTF_Rubik, theses are default maps BTW.  One thing you have to notice about all these layouts is that they allow fast-paced gameplay and allow many methods of the flag carrier to escape and move throughout the map.

Other than that, this is a solid map.  The shading is very well-done.

DarkCrusade

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Re: htf_Prey by DarkCrusade
« Reply #4 on: October 18, 2008, 11:02:22 am »
Thank u 4 ur positive Statement, will try next map to do it better (exspcially htf :D ), have this week a few written tests, but there will be a new map (just dont know which kind of) :)