Author Topic: /big say  (Read 1803 times)

0 Members and 1 Guest are viewing this topic.

Offline dragus

  • Major(1)
  • Posts: 23
/big say
« on: November 15, 2008, 12:53:55 am »
Who can give to me Scripts /big
np /big XD


XD


Offline Norbo

  • Camper
  • ***
  • Posts: 338
Re: /big say
« Reply #1 on: November 15, 2008, 03:13:27 am »
u cant do that in soldat

Offline chutem

  • Veteran
  • *****
  • Posts: 1119
Re: /big say
« Reply #2 on: November 15, 2008, 03:34:49 am »
What?
I don't even know what he wants...
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline JupiterShadow

  • Camper
  • ***
  • Posts: 269
  • MS Paint + Adobe Lighting effects FTW!
    • 55274-640-8484137-23948
Re: /big say
« Reply #3 on: November 15, 2008, 03:39:27 am »
What?
I don't even know what he wants...
He wants to change the font size in soldat.

Offline Gizd

  • Flagrunner
  • ****
  • Posts: 586
  • (Re)tired
    • Eat-this! community site
Re: /big say
« Reply #4 on: November 15, 2008, 04:04:05 am »
Size of letters can't be changed, but there is a script that draws letters in centre of screen(somewhere is Scripting Releases, find it yourself)

Offline JupiterShadow

  • Camper
  • ***
  • Posts: 269
  • MS Paint + Adobe Lighting effects FTW!
    • 55274-640-8484137-23948
Re: /big say
« Reply #5 on: November 15, 2008, 04:31:11 am »
Size of letters can't be changed
Yes you can. Only on the clients side. Just change the font size in the font.ini located in the txt folder.

Offline shantec

  • Soldier
  • **
  • Posts: 140
  • Get ANGREH!!
Re: /big say
« Reply #6 on: November 15, 2008, 05:08:26 am »
Well.... closest related to that is prolly drawtext... maybe that'll be fine? :D

Edt.
Oh and Jupiter.. he meant ingame!
There is NO way to change the console font size ingame!

(As i alrdy said; only way is to use drawtext)
« Last Edit: November 15, 2008, 05:10:30 am by shantec »
Also Known As REIMA


Lol Happles (happy apples)

Offline Norbo

  • Camper
  • ***
  • Posts: 338
Re: /big say
« Reply #7 on: November 15, 2008, 05:57:24 am »
or... you could u know, use \/-_ etc to make up a letter, and then a word. script like that would be cool but will require alot of work :D

Offline SpiltCoffee

  • Veteran
  • *****
  • Posts: 1579
  • Spilt, not Split!
    • SpiltCoffee's Site
Re: /big say
« Reply #8 on: November 15, 2008, 06:19:24 am »
I think this is what he is looking for (see attached).

It's made by DorkeyDear, so all credits go to him.
When life hands you High Fructose Corn Syrup, Citric Acid, Ascorbic Acid, Maltodextrin, Sodium Acid Pyrophosphate,
Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!

Offline JupiterShadow

  • Camper
  • ***
  • Posts: 269
  • MS Paint + Adobe Lighting effects FTW!
    • 55274-640-8484137-23948
Re: /big say
« Reply #9 on: November 15, 2008, 06:54:15 am »

Oh and Jupiter.. he meant ingame!
There is NO way to change the console font size ingame!

(As i alrdy said; only way is to use drawtext)
Whoops, sorry, I didn't know whether he wanted to change the font size in the menu or ingame.

Offline Iq Unlimited

  • Flagrunner
  • ****
  • Posts: 864
  • mr. foobar2000
Re: /big say
« Reply #10 on: November 15, 2008, 11:11:14 am »
I'm pretty sure he wants DorkeyDear's /big script. And here it is.

Code: [Select]
function OnCommand(ID: Byte; Text: string): boolean;
var
  Name: string;
begin
  if ID = 255 then Name := 'Server' else Name := GetPlayerStat(ID,'Name');
  if Copy(Text,1,5) = '/big ' then begin
    if Length(Text) <= 72 then DrawText(0,Copy(Text,6,Length(Text)),Length(Text) * 10 + 100,$FFDF3CA8,4 / Length(Text),8,240 + Length(Text)) else WriteConsole(ID,'Your message was greater than 72 charactes. It was unable to be drawn.',$FFDF3CA8);
    WriteConsole(0,'[' + Name + '] ' + Copy(Text,6,Length(Text)),$FFDF3CA8);
  end;
end;

Offline DorkeyDear

  • Veteran
  • *****
  • Posts: 1507
  • I also go by Curt or menturi
Re: /big say
« Reply #11 on: November 15, 2008, 11:56:28 am »
if you don't want the message to appear in the console at all:
Code: [Select]
function OnCommand(ID: Byte; Text: string): boolean;
var
  Name: string;
begin
  if ID = 255 then Name := 'Server' else Name := GetPlayerStat(ID,'Name');
  if Copy(Text,1,5) = '/big ' then begin
    if Length(Text) <= 72 then DrawText(0,Copy(Text,6,Length(Text)),Length(Text) * 10 + 100,$FFDF3CA8,4 / Length(Text),8,240 + Length(Text)) else WriteConsole(ID,'Your message was greater than 72 charactes. It was unable to be drawn.',$FFDF3CA8);
  end;
end;
or if you want to hide the name of who is saying it in the console:
Code: [Select]
function OnCommand(ID: Byte; Text: string): boolean;
var
  Name: string;
begin
  if ID = 255 then Name := 'Server' else Name := GetPlayerStat(ID,'Name');
  if Copy(Text,1,5) = '/big ' then begin
    if Length(Text) <= 72 then DrawText(0,Copy(Text,6,Length(Text)),Length(Text) * 10 + 100,$FFDF3CA8,4 / Length(Text),8,240 + Length(Text)) else WriteConsole(ID,'Your message was greater than 72 charactes. It was unable to be drawn.',$FFDF3CA8);
    WriteConsole(0,Copy(Text,6,Length(Text)),$FFDF3CA8);
  end;
end;

Offline SpiltCoffee

  • Veteran
  • *****
  • Posts: 1579
  • Spilt, not Split!
    • SpiltCoffee's Site
Re: /big say
« Reply #12 on: November 15, 2008, 08:31:14 pm »
I'm pretty sure he wants DorkeyDear's /big script. And here it is.

Code: [Select]
function OnCommand(ID: Byte; Text: string): boolean;
var
  Name: string;
begin
  if ID = 255 then Name := 'Server' else Name := GetPlayerStat(ID,'Name');
  if Copy(Text,1,5) = '/big ' then begin
    if Length(Text) <= 72 then DrawText(0,Copy(Text,6,Length(Text)),Length(Text) * 10 + 100,$FFDF3CA8,4 / Length(Text),8,240 + Length(Text)) else WriteConsole(ID,'Your message was greater than 72 charactes. It was unable to be drawn.',$FFDF3CA8);
    WriteConsole(0,'[' + Name + '] ' + Copy(Text,6,Length(Text)),$FFDF3CA8);
  end;
end;
Er... Maybe you should read the thread first...
When life hands you High Fructose Corn Syrup, Citric Acid, Ascorbic Acid, Maltodextrin, Sodium Acid Pyrophosphate,
Magnesium Oxide, Calcium Fumarate, Yellow 5, Tocopherol and Less Than 2% Natural Flavour... make Lemonade!