Poll

Should the minigun be taken off Soldat?

:) Yes!
18 (28.6%)
>:( No!
40 (63.5%)
??? Don't Know!
5 (7.9%)

Total Members Voted: 61

Author Topic: Take off the Minigun?  (Read 6906 times)

0 Members and 1 Guest are viewing this topic.

Offline homey188

  • Soldier
  • **
  • Posts: 128
    • A good roleplay site
Re: Take off the Minigun?
« Reply #20 on: July 19, 2006, 06:55:15 pm »
If there was no minigun, there would be less slots for weapon modders; and besides, you can always weapon mod the minigun to do something else potentiolly useful, like setting the damage to a negative value.

Offline Gold

  • Flagrunner
  • ****
  • Posts: 764
Re: Take off the Minigun?
« Reply #21 on: July 19, 2006, 11:14:04 pm »
the minigun isnt cheap, you just cant use it.

Offline jettlarue

  • Flagrunner
  • ****
  • Posts: 724
Re: Take off the Minigun?
« Reply #22 on: July 19, 2006, 11:35:08 pm »
the weapon for one wont ever be taken of. and secondly i mod it to have 60% more damage, 50% less bullets, lower startup by like 40% and decrease reload by 10%

Offline MofoNofo

  • Veteran
  • *****
  • Posts: 1019
Re: Take off the Minigun?
« Reply #23 on: July 20, 2006, 03:05:46 am »
Lol you want it to be a weaker minimi? Just keep it as it is in the experimental balance.

Offline X-Rayz

  • Camper
  • ***
  • Posts: 455
Re: Take off the Minigun?
« Reply #24 on: July 20, 2006, 09:11:24 am »
Well minigun is shikokotrain but who else here is one of the people that always finds themself with crazy people climbing round the map in inf, and suddenly it turns into a lag fest? And then they join in.

That is fun.

And also, if we took it out then there wouldnt be a way to get to Bravos roof in inf_Outpost. :(

But maybe we could steal some alien software which allows us to make it so that if the soldats name is Major or if he doesnt switch to secondary of if he doesnt run properly then the minigun becomes unavailable to him? All we have to do is go to Las Vegas into the desert into Area 69. At least, thats where it was in GTA: SA  :-\.

Well thats my idea. Whos with me, put up your hand.

http://www.auctioneers.org/media/WebPhotos/images/Copy%20of%20ringman%20with%20hand%20up.jpg

Offline Rambo_6

  • Camper
  • ***
  • Posts: 463
  • Banned
    • (Adam Whitby) What where you're freinds doing on my server earlier?!
Re: Take off the Minigun?
« Reply #25 on: July 20, 2006, 09:23:28 am »
I slightly lowered the minigun's fire rate, it actually makes it a more powerful gun. Try it.

Offline Shadow G-Unit

  • Veteran
  • *****
  • Posts: 1101
  • IRC: S[Ex]eh-Legend
    • Fractured Forums
Re: Take off the Minigun?
« Reply #26 on: July 20, 2006, 12:17:06 pm »
the minigun isnt cheap, you just cant use it.
Minigun is the easiest weapon to use!


Ingame: King Legend.10- | Clan: In10sitY | Prev. Clan: OXiD | M79 Slag

Offline homey188

  • Soldier
  • **
  • Posts: 128
    • A good roleplay site
Re: Take off the Minigun?
« Reply #27 on: July 20, 2006, 12:20:53 pm »
Minigun is hard to use, actually.

Offline Fernin Ker

  • Major(1)
  • Posts: 6
Re: Take off the Minigun?
« Reply #28 on: July 28, 2006, 04:09:24 pm »
I've only played against bots on the higher difficultys thus far, but I'll defintly say the minigun is hard to use. But I love it none the less. It's so...satisfying, great sound effect, and I love the mass amounts of brass it spits out while I'm flying through the air layign waste to the team below me...
The contact, the explosion, the exit, the flight,and the penetration; the five points of a bullet's life straight and simple.

Offline NinjaXrage

  • Major(1)
  • Posts: 27
Re: Take off the Minigun?
« Reply #29 on: August 01, 2006, 04:48:37 am »
Its a cool weapon. The only thing I hate about it is the fact that your holdin this big thing larger than yourself around. (I only like it for fun)

Offline Demonic

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1548
  • All you hate!
Re: Take off the Minigun?
« Reply #30 on: August 01, 2006, 05:34:38 am »
As said before, no guns will be taken out.

Locked.