Author Topic: A shading bug in polyworks  (Read 969 times)

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Offline -Zombie-

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A shading bug in polyworks
« on: December 06, 2008, 05:17:49 am »
So this is what happens, lets say i shade an island in polyworks, then i copy the island and save my work, the shading on the copied island is stuffed up. can someone tell me why this is happening? it would save me a heap of time making ctf maps. :P

added a pic of the copied island

Offline As de Espada

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Re: A shading bug in polyworks
« Reply #1 on: December 06, 2008, 04:10:05 pm »
this must be something related to the light engine (still bugs a little) of polyworks
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