Tested this at #soldat.mapping... The map worked pretty nice. I think it's having perfect size. Also the routes worked pretty good.
Looks nice, I think the texture u have used is maybe the best of defaults, good choice.
The main problem that frustrated was that red base's flag spawn, it should be easier to escape. I recommend making it more spacious. Also cos those flag/spawn areas were small, it affected spawnkill.
Agree with zakath about pilars