Author Topic: INF_Curtail v2.0  (Read 1618 times)

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Offline Eagles_Arrows

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INF_Curtail v2.0
« on: August 01, 2006, 02:24:55 am »
INF_Curtail by EA

I should've worked on it more before submitting.  Won third place, anyhow...

OV

SS1
SS2
SS3 (same as SS2 :-x)

Yes, it's big, so it would need alot of players.
Yes, multitexture.
Yes, botsupport.
Yes, custom scenery.

D/L
« Last Edit: August 01, 2006, 09:33:22 am by Eagles_Arrows »

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Offline Leo

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Re: INF_Curtail v2.0
« Reply #1 on: August 01, 2006, 03:39:17 am »
A liitle dark but nice. Added at my inf server :)

Offline Sotija

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Re: INF_Curtail v2.0
« Reply #2 on: August 01, 2006, 09:11:38 am »
Its allways pleasure to see youre maps EA.

Offline SoNNy

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Re: INF_Curtail v2.0
« Reply #3 on: August 01, 2006, 12:25:44 pm »
pr0 map, pr0 polygon art, pr0 scenery usage = pr0 Mapmaker  :-*

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Offline jrgp

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Re: INF_Curtail v2.0
« Reply #4 on: August 01, 2006, 01:07:09 pm »
I love the multitexture, shading and especially the scenery usage.

It really looks cool how the polys are bright butt the background is dark.

Great Job!!
There are other worlds than these

Offline Eagles_Arrows

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Re: INF_Curtail v2.0
« Reply #5 on: August 01, 2006, 03:11:27 pm »
A liitle dark but nice. Added at my inf server :)

Oohh, thanks ;D

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals