Author Topic: New Weapons and Features  (Read 2992 times)

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Offline Protoman

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New Weapons and Features
« on: January 19, 2007, 12:01:57 am »
I had some ideas for new weapons and features. I've mentioned them before, and have gotten some good remarks about them, so I'll list what I've previously posted in scattered topics.

Incinerary M79 (less death, more flames)
Laser Gun
Uzi McClaren
Raptor .50 (as Secondary maybe)
Scoped Assult Rifle (SG5 maybe, Minimi + Scope maybe)
Bullet firing and 20mm Grenage launching Rifle (FUS4 maybe)
Poison or Traquilizer Dart

Unlimited Jet Fuel (Powerup, set for some maps of course)
Remote Controled Rocket (Powerup weapon, one shot)
Double Throwing Distance + Three Knives (Powerup)
Green Skin (Customization option)
Wall Kick (Skill)

You're Opinions, Comments and Ideas, Please!!

Offline SDFilm

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Re: New Weapons and Features
« Reply #1 on: January 19, 2007, 05:26:06 am »
Nice guns, but you haven't said how they will work in the balance, plus theres not going to be any new weapons and I doubt that the Minimi will ever be given a scope, although personally as a Minimier I'd like it. You can already get green skin (avatar) just use the Soldat Skin Colour Changer in Fan Apps.
« Last Edit: January 19, 2007, 05:34:46 am by SDFilm »

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Offline Dascoo

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Re: New Weapons and Features
« Reply #2 on: January 19, 2007, 06:51:00 am »
I'd have to say some of them I don't like, but the guided rocket sounds cool same with the wall kick. The unlimited jet thing....what's the point? Maybe you should change that to they can move really fast, like the hackers do.....they're not impossible to hit, but hard to. 

Offline The Red Guy

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Re: New Weapons and Features
« Reply #3 on: January 19, 2007, 06:53:24 am »
Sadly, there won't be any new weapons allowed to be implemented.


The unlimited jet thing....what's the point? Maybe you should change that to they can move really fast, like the hackers do.....they're not impossible to hit, but hard to. 
Agreed, Dascoo.

Offline wolfbr

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Re: New Weapons and Features
« Reply #4 on: January 19, 2007, 02:39:20 pm »
assault rifle + scope = nice idea

scope(bonus) = nice idea  ;D
bullet time (bonus) = nice idea
gas granade = nice idea  ;)

Offline Mr. Domino

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Re: New Weapons and Features
« Reply #5 on: January 19, 2007, 02:45:49 pm »
Laser Gun
Uzi McClaren
Raptor .50 (as Secondary maybe)
Scoped Assult Rifle (SG5 maybe, Minimi + Scope maybe)
Bullet firing and 20mm Grenage launching Rifle (FUS4 maybe)
Poison or Traquilizer Dart
Remote Controled Rocket (Powerup weapon, one shot)

There will be no new weapons. Consider reading the FAQ before posting. :) I don't think much of the rest as they're either frivolous or just window dressing. The knife power-up is redundant -- existing weapons should not also be made into power-ups.

Offline Bunney

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Re: New Weapons and Features
« Reply #6 on: January 20, 2007, 08:47:22 am »
I like the knife powerup idea, since knifing is my life (on soldat) its a great idea, and the wall kick to altough the weapons like laser gun... :S soldat is a bit more realistic, sorry :)

Offline papercut

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Re: New Weapons and Features
« Reply #7 on: January 20, 2007, 05:48:59 pm »
I have a picture that I drew somewhere demonstrating a wallkick. I could post it up here if youd like. ya'know, to impress everyone who thinks that a wallkick would suck or doesnt understand how it works.
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Offline Protoman

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Re: New Weapons and Features
« Reply #8 on: January 21, 2007, 12:04:14 am »
Quote
the weapons like laser gun... :S soldat is a bit more realistic, sorry

Perhaps, but Jet Shoes aren't that realistic either. :P

I was thinking it could be like a Megaman Buster type weapon that can be charged up if 'fire' is held.

Offline As Always

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Re: New Weapons and Features
« Reply #9 on: January 23, 2007, 06:41:09 pm »
Laser guns? Minimi with a scope? TRANQUILISER DARTS?!? No support at all! </3

Offline echo_trail

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Re: New Weapons and Features
« Reply #10 on: May 04, 2009, 03:11:18 am »
Topic locked,and user warned for useless necroposting.
I fucking miss all you cunts!