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The only purpose of colliders is to provide a place where bullets cannot go through. This is useful for things like sand bags and bunkers you want to hide behind. Yes, polygons can do the same thing, but using colliders is easier since you're just placing a red invisible circle, not 3 points.
look around in polyworks, I think they are located in same place as where you find healthpacks and nadesIf you just put up a sandbag you can still get hit, colliders are like invisible bullet-stopping walls.
Sweet. I'm using these now. Thanks guys. Can I use any scenery type?