I want to script a bow and mine sub-game mode for Soldat, this game mode is WICKED in Worms, it's the best game mode on there and it's really fun, basicly everything is do-able except the mines, because:
1. You can't drop a grenade anywhere you want to and even if you could:
2. You can't shoot a grenade and make it move.
So basically that's what I want, a little worms mine that looks like this:
![](http://worms.sydv.net/worms2/images/w2/good_weap_mine.gif)
The fuse can be adjusted betweed 5 seconds and 1 sec (instant).
If shot or if something explodes near it, etc. it can get moved or even fall off it's perch etc.
About the game-mode:This plays kinda like the Worms sub-game mode (not the DB one). Each Soldat has 8 "worms", if it's not your turn you are a spectator. When it is your turn you get to move or shoot. There are little platforms that you can move onto or some have mines on them so you can shoot the mine and hope it hits another "worm", if it hits a worms there's about a 90% chance he will die. Here is a picture of the Worms map:
![](http://forums.soldat.pl/index.php?action=dlattach;topic=31411.0;attach=18572;image)
When you enter if a round is going on you start with the average number of "Worms" from each team on the map. So let's say there's 4 "teams" (A team is a soldat, 1 person) 1 team has 5 worms, 1 team has 6 worms 1 team has 1 worm and 1 team has 3 worms. If someone joins he will have a team of 3.75 worms, round it off, so they will have 4 worms.
That's basically it, I hope you understand, there's ALOT of explosions and alot has to do with luck. When the time limit is over sudden death begins usually on the worms game mode but we can't really do that with Soldat unless you can change sceneries...