Author Topic: 2 different Access violations on running a map  (Read 681 times)

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DarkCrusade

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2 different Access violations on running a map
« on: June 06, 2009, 07:18:46 am »
I started a new teammatch selecting my BU_Nova and got the 2 access violations that you can see in my attachment. However, I am very lucky to have a backup that works and I have no damage from it (other maps work normally, I tested it out) and I guess it has something to do with Polyworks mapcompiling ...

Offline p0ppin

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Re: 2 different Access violations on running a map
« Reply #1 on: June 06, 2009, 09:01:54 am »
Make sure you are not over the collider limit in polyworks, and also the scenery limit. :)
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DarkCrusade

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Re: 2 different Access violations on running a map
« Reply #2 on: June 06, 2009, 09:22:52 am »
Guess it are the colliders, SuperNova needs just about 30-40 sceneryobjects :) Thanks ;D

Offline p0ppin

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Re: 2 different Access violations on running a map
« Reply #3 on: June 06, 2009, 09:30:12 am »
No problem ;)
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