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That's not what I meant. I said that it looks like he fixed the texture for the whole map, not including one of two polys. I despise fixed textures, s'all.
You might want to move the Bravo flag a little deeper in, perhaps at the base of the tower. It is really in the open at the very top of the hill, and the only people that will defend that are snipers on the tower. I would also give Alpha one stationary gun at the bottom, just to discourage Bravos from super-flying down the hill.
Well, the problem with my maps is that i have no sense of proportion. This map was supposed to be the size of, say, Abel or Outpost.