Author Topic: Organs/Bones  (Read 5146 times)

0 Members and 1 Guest are viewing this topic.

Offline Captain Ben

  • Camper
  • ***
  • Posts: 358
  • "forum's-rebellious-cool-guy"
Re: Organs/Bones
« Reply #20 on: August 10, 2006, 08:22:45 pm »
Does anyone remember my old intestinesuggestion?

When a player dies in specific circumstances, their middle tears apart andtheir intestines fly out and stick to everything they touch. I've always wanted that.
Personally, I think bone fragments would fare better in Soldat if it was only the ragdoll hitting the ground from long falls.

Offline FyFy

  • Major
  • *
  • Posts: 60
  • Thoroughly unoriginal
Re: Organs/Bones
« Reply #21 on: August 11, 2006, 12:37:08 am »
If you have someone get blown apart like there's no tomorrow, and you have bones still sticking to them... Not only is that totally unrealistic, but it reminds me way too much of a crappy zombie game I played too much. TGhere doesn't need to be more gore, not that I mind, but the blood everywhere is fine. Organs? Crap idea. Not only would they be incredibly small, but you need added sound effects for squishing, plopping, and squirting.

Have you ever seen someone's head get blown off? Spas to the head, okay then. A brain doesn't generally pop out of the noggin like a peice of toast out of the toaster, no. It's is an absolute bloodfest. Just a massive spray of blood, everywhere, spreading out. You'd need 3-D to properly adminish organs anyway.

Offline Captain Ben

  • Camper
  • ***
  • Posts: 358
  • "forum's-rebellious-cool-guy"
Re: Organs/Bones
« Reply #22 on: August 11, 2006, 01:28:31 am »
...since Soldat is the most realistic game ever.

Offline Ivarska

  • Camper
  • ***
  • Posts: 306
  • I came to the world with the barret in my hand
Re: Organs/Bones
« Reply #23 on: August 11, 2006, 12:05:04 pm »
a brain which flies out from head 'cause getting it shot isn't real. And from explosions all organs is burning up.
but when you get blowed maybe the bones should be left and the body gone, but i like the effects like they are, so i vote no.
and yes, soldat is pretty realistic except the jet-motors.
« Last Edit: August 11, 2006, 12:07:43 pm by Ivarska »

Offline Zegovia

  • Flagrunner
  • ****
  • Posts: 590
  • Blow like a storm, burst like steam.
Re: Organs/Bones
« Reply #24 on: August 11, 2006, 01:12:11 pm »
Does anyone remember my old intestinesuggestion?

When a player dies in specific circumstances, their middle tears apart andtheir intestines fly out and stick to everything they touch. I've always wanted that.
Personally, I think bone fragments would fare better in Soldat if it was only the ragdoll hitting the ground from long falls.

I remember that one....hehe.... sweet.... ;D

Offline Twistkill

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 975
  • The words of your tongue blister like fire
Re: Organs/Bones
« Reply #25 on: August 11, 2006, 01:13:43 pm »
and yes, soldat is pretty realistic except the jet-motors.
...

You can't survive 100 ft falls in real life.
You can be killed by one bullet in real life.
Grenades and bullets from your teammates will still kill you in real life.
You cannot jump twice your height in real life.
You cannot be launched upwards extremely quickly by a grenade or m79 and live in real life.

I could go on.

Soldat isn't meant to be realistic, and anyone who thinks it is (including you) is wrong.

"A fool shows his annoyance at once, but a prudent man overlooks an insult." -Proverbs 12:16

Add me on PSN: Newfrag. Just make sure to tell me you're from SF. :P

Offline Messiah

  • Major(1)
  • Posts: 31
  • KILL
Re: Organs/Bones
« Reply #26 on: August 11, 2006, 02:05:45 pm »
This would defenitley something i would like to see in the future if it is possible, the organs would work well, maybe make them customizable like weapons/interfaces.etc The bones just cover them with a little more blood so that you dont confuse it for your knife, and besides the body will dissapear when they respawn, so itll dissapear anyway and if need be you can find your knife lol.

Offline fishfood

  • Major
  • *
  • Posts: 92
Re: Organs/Bones
« Reply #27 on: August 12, 2006, 03:01:08 am »
It's gory enough.  Save MM's time for something more worthwhile and gameplay oriented.

Offline Ivarska

  • Camper
  • ***
  • Posts: 306
  • I came to the world with the barret in my hand
Re: Organs/Bones
« Reply #28 on: August 12, 2006, 11:23:53 am »
and yes, soldat is pretty realistic except the jet-motors.
...

You can't survive 100 ft falls in real life.
You can be killed by one bullet in real life.
Grenades and bullets from your teammates will still kill you in real life.
You cannot jump twice your height in real life.
You cannot be launched upwards extremely quickly by a grenade or m79 and live in real life.

I could go on.

Soldat isn't meant to be realistic, and anyone who thinks it is (including you) is wrong.

I can make you stop go on: just check 3 checkboxes, then you got full realistic.
glad to help you, lol

Offline numgun

  • Veteran
  • *****
  • Posts: 1032
Re: Organs/Bones
« Reply #29 on: August 13, 2006, 08:39:18 am »
I think with modding this is possible...
in sparks-gfx folder you can make few files into organs and stuff...

Offline Toumaz

  • Veteran
  • *****
  • Posts: 1904
Re: Organs/Bones
« Reply #30 on: August 13, 2006, 11:08:14 am »
Add in some bloody pixels and voila - you have organs. I don't want to see 'em bones however.