Home
Forum
Rules
Search
Login
Register
January 30, 2025, 05:21:48 pm
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Soldat Community Wiki
is the largest database containing articles and information regarding various Soldat subjects.
Official Soldat Forums
Server Talk
Scripting Discussions and Help
(Moderators:
chrisgbk
,
Bonecrusher
)
DoDamageBy... exact parameters
« previous
next »
Pages: [
1
]
Author
Topic: DoDamageBy... exact parameters (Read 673 times)
0 Members and 1 Guest are viewing this topic.
LORD KILLA
Camper
Posts: 254
Happie
DoDamageBy... exact parameters
«
on:
October 14, 2009, 06:26:11 am »
Forget it.
I did not see the thingy under DoDamage in eC help
«
Last Edit: October 14, 2009, 06:31:15 am by LORD KILLA
»
Logged
More RefreshX parsers
Soldat 'scripting' in C#
Gizd
Flagrunner
Posts: 586
(Re)tired
Re: DoDamageBy... exact parameters
«
Reply #1 on:
October 14, 2009, 06:31:43 am »
http://enesce.com/help/
NOTE: If you wish to be able to specify a player ID doing damage, use DoDamageBy:
procedure DoDamageBy(ID,Shooter: Byte; Damage: Integer);
Logged
Pages: [
1
]
« previous
next »
Official Soldat Forums
Server Talk
Scripting Discussions and Help
(Moderators:
chrisgbk
,
Bonecrusher
)
DoDamageBy... exact parameters