This idea is awesome, I playtested ctf_Canti once, although that version was pretty big I hope this one will be better
The current version is kinda small, though I already scaled it +15% from the first test version. I'm heading for fastpaced gameplay, for sure that's making challenge to prevent too fast caps. In the second playtest the caps were something like 6-5 in 10 mins, that's pretty endurable comparing to the first maptest that ended like 10-2 in 6mins.