I don't know either you discussed about this already or not.
In addition of what I have to suggest I have fancy looking video samples of them.
We all know the good ol' climbing mod, which is apperantly dried out of ideas.
But now, since we have 1.51's cool new polygon types, ideas have blown up to sky again!
2 Instant ideas:-Explosive Climb
-Flag puzzle
Here's the video showing things I'm lazy to put in wordsStuff to say from my experiments:-Flag puzzle isn't good idea online....
-It's easy to get stuck between polygons if you catch a flag for example under a OFC-Polygon which has flag on it.
Usually you bounce away though.
-Unfortunately flags themselves collides to OFC polygons too. Should have another OFC type which passes flags.
(would allow more puzzle ideas)
-Didn't try this but "Hurt-flagger polygons" hurts you when you carry the flag..
There's approaching maze and lots of deadly polygons. Running out of hp? Throw the flag into air and
avoid deadly polygons and catching it in bad situation. Good idea for someone to develop.
Bugs I found:-For some reason I got acces violations for having too many bots in explosive map.
Maybe explosives are the cause, or piles of weapons. Didn't wanna stay to find out whats the cause.
-Diamond demo player doesn't f**king work (guess I can't blame EC for that)
*EDIT* Actually reason was that it couldn't open the map to begin with lol..
-Delta, charlie team names goes under alpha/bravo player names in final score of CTF match.
I know it's still beta stage and nothing big is gonna happen right away, I'm just impatient.
Now please, throw some ideas, questions and discussion.
From: November 18, 2009, 08:05:05 am
extented flagpuzzle map in the attachment, if someone wants to try
EDIT* FOR VERSION 151.3, DOENS'T WORK IN 151.6