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Official Soldat Forums
Soldat Maps & Mapmaking
Default Map Discussion
(Moderators:
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As de Espada
,
Suowarrior
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ctf_Hormone
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Topic: ctf_Hormone (Read 7553 times)
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Suowarrior
Global Moderator
Veteran
Posts: 1060
There will be time when I create maps again.
ctf_Hormone
«
on:
January 05, 2010, 08:40:42 pm »
Original
Logged
DarkCrusade
Guest
Re: ctf_Hormone
«
Reply #1 on:
March 07, 2013, 04:19:06 am »
I'd like to see a discussion going about my
remake
of ctf_Hormone.
Overview:
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Suowarrior
Global Moderator
Veteran
Posts: 1060
There will be time when I create maps again.
Re: ctf_Hormone
«
Reply #2 on:
March 07, 2013, 03:47:17 pm »
At least I'm willing to replace old Hormone with new remake. The current default was made in sort of rush (without any doubt it'll get into default), so it really doesn't have other than fast made basic jungle theme look.
DC's version looks pretty cool and replacing current default with it, is at least worth discussion. I don't like clouds.
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DarkCrusade
Guest
Re: ctf_Hormone
«
Reply #3 on:
March 07, 2013, 03:54:10 pm »
The only reason the clouds are in the map is to fill the background and because they fit in the cell-shaded style of the map. I would not complain if they would be removed
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NamelessWolf
Soldier
Posts: 115
Re: ctf_Hormone
«
Reply #4 on:
March 10, 2013, 01:46:02 am »
The style used for the old CTF_Hormone looks more natural to me and I generally dislike the cartoonish look I see in this new version. However, it's obvious that you put down a lot of work on creating this new style and I think there could be an exception as there already are many maps with visuals similar to the old Hormone.
The looks was the only thing you changed right? Cause Hormone is an interesting map in the aspect that the flags are located in opposite bases compared to what they usually are. It provides an interesting gameplay where you may wait behind and not return flags until your own flagger gets ready to score in the enemy base.
«
Last Edit: March 10, 2013, 01:49:00 am by NamelessWolf
»
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DarkCrusade
Guest
Re: ctf_Hormone
«
Reply #5 on:
March 10, 2013, 04:40:20 am »
It is just a visual overhaul. No changes have been done to the layout!
EDIT: Version without clouds attached. Maybe we can start a votecast whether the original should stay or one of the two versions of my overhaul should be implemented instead?
«
Last Edit: March 10, 2013, 05:05:00 am by DarkCrusade
»
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voDKa`
Soldat Beta Team
Major(1)
Posts: 5
Don' try just cry ! ;))
Re: ctf_Hormone
«
Reply #6 on:
March 11, 2013, 09:30:39 am »
I'd appreciate to see the new Hormone as default.. Nice work there !
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Arrow/Freeman
Soldat Beta Team
Major
Posts: 51
Re: ctf_Hormone
«
Reply #7 on:
March 13, 2013, 11:19:37 am »
I personally prefer the old one, it looks really nice and just changing the layout seems unnecessary.
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DarkCrusade
Guest
Re: ctf_Hormone
«
Reply #8 on:
March 15, 2013, 11:33:34 am »
The layout has not changed a bit.
Logged
CheeSeMan.
Flagrunner
Posts: 731
WOOT SLIPPERY PICKLES
Re: ctf_Hormone
«
Reply #9 on:
March 15, 2013, 02:03:21 pm »
your remake seems a bit buggier than original especially the low part I was bouncing around when just walking over it, otherwise its quite nice
Logged
Banana Banging since summer 2008!
cB. Cheeky Bananas
#CheekyB.Soldat
smiluu
Flagrunner
Posts: 673
Put your farts in my pussy
Re: ctf_Hormone
«
Reply #10 on:
March 28, 2013, 08:23:28 pm »
Soldat definitely needs more colours than green, gray and brown. If we aimed to have the same general style and theme for each map in the first place then we have failed a long time ago.
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Maps:
CTF_BadResort
,
DM_Negligence (v2)
,
CTF_Emaciateism
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Official Soldat Forums
Soldat Maps & Mapmaking
Default Map Discussion
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ctf_Hormone