Author Topic: ctf_Equinox  (Read 6481 times)

0 Members and 1 Guest are viewing this topic.

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
ctf_Equinox
« on: November 21, 2009, 11:55:11 pm »
Known Issues:
  • Polybug in bridge
  • Name change to Equinox2 or something

Feel free to post new issues, and discuss the current ones.

Offline Suowarrior

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1060
  • There will be time when I create maps again.
Re: ctf_Equinox
« Reply #1 on: November 22, 2009, 02:11:47 am »
The curve from base to bottom is annoying imo.

Fix suggestion:

http://i46.tinypic.com/2uy2gav.png

Offline Suowarrior

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1060
  • There will be time when I create maps again.
Re: ctf_Equinox
« Reply #2 on: November 25, 2009, 03:28:12 am »
Some modifications that I consider to modify.

http://i50.tinypic.com/o5nyg7.png

I'm also going to set jet fuel lower. Idea is to make defending flag a bit easier, cos it seems it's hard keep def up at the moment there.

Agreed with these changes?
« Last Edit: November 25, 2009, 03:31:05 am by Suowarrior »

Offline Bistoufly

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 782
Re: ctf_Equinox
« Reply #3 on: September 30, 2013, 01:49:03 pm »
I fixed a bunch of polybugs in ctf_Equinox.


Updated map is attached to the post: ctf_EquinoxH


Image showing the location of the polybug fixes:



Mantis ticket: http://bugs.soldat.pl/view.php?id=450
 
« Last Edit: September 30, 2013, 01:51:08 pm by Bistoufly »