Author Topic: ctf_TwoTowers  (Read 1821 times)

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Offline TheBishop

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ctf_TwoTowers
« on: February 28, 2010, 05:50:26 am »
ctf_TwoTowers

By TheBishop
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My first map.


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase

DarkCrusade

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Re: ctf_TwoTowers
« Reply #1 on: February 28, 2010, 09:56:23 am »
It looks nice, though the water is too bright and the tunnel area could need some darker background. Dunno if layout is good, will need some testing. Is the map waypointed?

Offline TheBishop

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Re: ctf_TwoTowers
« Reply #2 on: February 28, 2010, 10:06:10 am »
It looks nice, though the water is too bright and the tunnel area could need some darker background. Dunno if layout is good, will need some testing. Is the map waypointed?
No waypoint.

Offline Suowarrior

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Re: ctf_TwoTowers
« Reply #3 on: March 01, 2010, 01:05:17 pm »
Okay layout for the first, simple, a bit ash like.

Always when you don't have roof in your map, think about it's effect on play. I can imagine a lot of m79 boosting there cos there's nothing stopping you flying in air, there's also "normal" jets, which is damn a lot for this kind of map.

1140 polygons are too much. Use always minimum number of polygons that way you can prevent fps issues and polybugs. Also overlap your polygons to prevent, again, polybugs.

Looks good :). I like the themeing. Welcome to mapping scene!

Offline Blue-ninja

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Re: ctf_TwoTowers
« Reply #4 on: March 01, 2010, 05:47:29 pm »
a bit ash like.

A bit Ash-like? I thought it was more like Chernobyl. At least that was my first glance.

Offline tehsnipah

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Re: ctf_TwoTowers
« Reply #5 on: March 01, 2010, 08:26:02 pm »
It actually looks awesome, simple lay out, but nice scenery and map style!

Although the lower part/the whole map can become into sniping map.
"Prudence is good when pulling the trigger on a heavy firearm. It's all or nothing. So is life, wouldn't you say?"