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procedure OnWeaponChange(ID, PrimaryNum, SecondaryNum: Byte);begin;if ID = theidyouwant then if (primarynum <> primaryyouwant) AND (secondarynum <> secondaryyouwant) then forceweapon(ID,primaryyouwant,secondaryyouwant,0);end;
procedure OnWeaponChange(ID, PrimaryNum, SecondaryNum: Byte);begin;if ID = Blain then if (7 <> M79) AND (7 <> M79) then forceweapon(ID,M79,M79,0);end;
procedure OnWeaponChange(ID, PrimaryNum, SecondaryNum: Byte);begin;if getplayerstat(ID,'name') = 'Blain' then if primarynum <> 7 then forceweapon(ID,7,7,0);end;