Author Topic: ctf_Gretow (New Version)  (Read 2327 times)

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Offline TrefluU

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ctf_Gretow (New Version)
« on: March 05, 2011, 03:52:22 am »
ctf_Gretow
By -TrefluU-
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"avoid sharp edges". Probably the only one my map ctf_ free of bugs (I think) avoided sharp edges, and tried to correct all bugs. layout doesnt kill is pretty simple. Enjoy playing ;]
Thank you for your help Monsteri


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« Last Edit: March 06, 2011, 03:19:10 am by TrefluU »

Offline thegrandmaster

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Re: ctf_Gretow
« Reply #1 on: March 05, 2011, 04:00:36 am »
Layout wise: simple but nice. I like the top middle, how you've done those routes.
Generally the looks are quite good, I'm not so sure about the low as it looks kinda bare (I know the dilemma) and that green liana looks slightly out of place.
But overall, nice :)

(And btw, could you please when you do screenshots, make sure the 'objects' are visible. I want to know where the flags and spawns for everything are!)
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Offline TrefluU

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Re: ctf_Gretow
« Reply #2 on: March 05, 2011, 04:05:22 am »

Offline Monsteri

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Re: ctf_Gretow
« Reply #3 on: March 05, 2011, 04:16:32 am »
Quite good work. I'm too tired in this morning to comment this map more, but I just wanted to whine about polygons:
In the attachment below, I showed where are polybygs. Actually it's ok that there is no overlapping, because those polygons are so big. But um, there still could be.
Btw, flag can be a bit hard to steal, perhaps think about something else place for it.
Maybe somekind tab.
I'm such a crammar about polybugs always, sorry.
Sorry if I'm insolent.

Offline thegrandmaster

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Re: ctf_Gretow
« Reply #4 on: March 05, 2011, 04:25:19 am »
Monsteri... those edges are smooth enough not to cause polybugs.
There's no need to become THAT picky.
It's a low possibility of polybugs from those.

I agree it's an interesting flag placement, but it's the only place it could be. The only issue I have is the spawning issue. If the opposing side has a couple of people in your base, it'll be difficult to escape them since it's both in a corner, and all the spawns are in one place.
ohgodwhydidInamemyselfthis. Just call me Grandy.

Offline Monsteri

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Re: ctf_Gretow
« Reply #5 on: March 05, 2011, 04:35:39 am »
Sorry if I'm insolent.

Offline GhostRiderSwiss

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Re: ctf_Gretow
« Reply #6 on: March 05, 2011, 04:38:38 am »


bad paint skills! X))



ctf_Gretow
By -TrefluU-
__________________

"avoid sharp edges". Probably the only one my map ctf_ free of bugs (I think) avoided sharp edges, and tried to correct all bugs. layout doesnt kill is pretty simple. Enjoy playing ;]


(^Click To Enlarge^)

Screenshots:



________________________________________

Download / Rate on TMS
________________________________________

See more maps by -TrefluU-

Hosted by jrgp's Soldat Mapping Showcase.

nice work map looks good.
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You also can find clan BCB on our servers.

BCB-Soldier till i die!

Offline TrefluU

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Re: ctf_Gretow
« Reply #7 on: March 05, 2011, 05:25:40 am »
Map need fix - new version will be released soon .

From: March 06, 2011, 03:22:38 am
Update -
Older Version -
New Version -
« Last Edit: March 06, 2011, 03:22:39 am by TrefluU »

Offline thegrandmaster

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Re: ctf_Gretow (New Version)
« Reply #8 on: March 06, 2011, 03:28:34 am »
I like the lower middle a bit more, and the spawning issue is lessened. Good fixes.
ohgodwhydidInamemyselfthis. Just call me Grandy.

Offline Monsteri

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Re: ctf_Gretow (New Version)
« Reply #9 on: March 06, 2011, 04:12:44 am »
Yeah you did those changes good.
Sorry if I'm insolent.