Author Topic: ctf_Skulls  (Read 1528 times)

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Offline AdamD

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ctf_Skulls
« on: September 21, 2011, 02:42:20 pm »
sort of gave up on this. i can't colour maps. oddly haven't found any polybugs but haven't tested extensively. it started off as just a practice map but i made it into a full map. only really played it against bots but it seems fun! there are colliders in the full version, that pic is a little out of date. i'll update that now.



download link: http://dl.dropbox.com/u/18787702/ctf_Skulls.zip
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Offline Suowarrior

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Re: ctf_Skulls
« Reply #1 on: September 22, 2011, 12:34:28 pm »
After running it through, feels nice and polybugless as you said. Reminds a bit of MFM to me, I like the player & flag spawn combo. Looks are fast made but there are a few nice shadings. Waiting for playtest.