Author Topic: Reverse spawn killing  (Read 8183 times)

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Offline SuperSissi

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Reverse spawn killing
« on: December 03, 2011, 01:50:16 pm »
Reverse spawn killing is annoying. You capture the enemy flag. Immediately, enemies respawn and you're dead.

Offline homerofgods

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Re: Reverse spawn killing
« Reply #1 on: December 03, 2011, 07:06:14 pm »
We all know what you are going through, but please just enjoy the game and be happy
« Last Edit: December 03, 2011, 07:08:08 pm by homerofgods »

Offline Fryer

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Re: Reverse spawn killing
« Reply #2 on: December 03, 2011, 09:20:46 pm »
The key is to get the timing right. Try to figure out when the enemies will spawn and be out of their base before it happens. If you know they will spawn very soon you could also try trowing some nades or a knife/m79 bullet or try to boost yourself out of there somehow. You could even wait for someone one your team to come and help you out. There are lots of different tactics to use to deal with this problem.
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Offline Tehbugerz0r

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Re: Reverse spawn killing
« Reply #3 on: December 04, 2011, 12:45:16 am »
Ack Fryer beat me to it. Soldat isn't always about just running forward and back, sometimes you gotta use tactics. Sometimes hiding somewhere and waiting for them to pass can work too. As Fryer said, leaving a well placed grenade or two for them to run into works great.

Offline chox

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Re: Reverse spawn killing
« Reply #4 on: December 04, 2011, 04:09:56 am »
but if you let them pass, you need to be sure that your mates know where they will come and that they will manage to kill them
sometimes delaying kill in your base when you defense may be useful for your mates who rush, but make sure to kill him  :)
« Last Edit: December 04, 2011, 04:13:17 am by chox »

Offline machina

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Re: Reverse spawn killing
« Reply #5 on: December 04, 2011, 05:06:49 am »
Reverse spawn killing is annoying. You capture the enemy flag. Immediately, enemies respawn and you're dead.
So your team sucks cause they don't protect you enough...

Offline NamelessWolf

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Re: Reverse spawn killing
« Reply #6 on: December 05, 2011, 05:04:27 am »
Hm. I don't really think you should have to kill the same enemy a cuple of times in his base to get away from him, but it's largely a server issue. Many servers choose to set the respawn time quite low, which gives you this effect and also may make the game a bit stressful in CTF (with many alternative routes that leads to your base you always have to be alert right on spawn). I don't really agree with this, but then there's both RS and TW where you don't have this problem (TTW has the same issue though, where a fast respawn really causes problems).

Offline PQ

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Re: Reverse spawn killing
« Reply #7 on: December 05, 2011, 05:47:25 am »
If you really care play on servers with a high respawntime, you can check that in the lobby. (or survival mode)
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Offline Bonecrusher

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Re: Reverse spawn killing
« Reply #8 on: December 05, 2011, 07:31:36 am »
Maybe you should play some climb/hns to improve your movement

Im chill like that

Offline machina

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Re: Reverse spawn killing
« Reply #9 on: December 06, 2011, 11:22:59 am »
Or go play survival... :P No troubles with coming back enemies anymore! ;D

Offline TmTgr

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Re: Reverse spawn killing
« Reply #10 on: December 06, 2011, 10:24:12 pm »
+1 for survival, spawnkilling sucks.

Offline machina

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Re: Reverse spawn killing
« Reply #11 on: December 08, 2011, 08:56:08 am »
+1 for survival, spawnkilling sucks.
If I could shoot while I'm still a ghost, spawnkilling wouldn't be so dangerous anymore...

Offline poodleinacan

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Re: Reverse spawn killing
« Reply #12 on: December 08, 2011, 03:56:45 pm »
Go capture the flag with your team.
And team members will need to sacrifice, to protect the carrier.
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