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Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
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Wasp
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Topic: Wasp (Read 4197 times)
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Izzy Rose (PL)
Soldier
Posts: 118
I am tank! Get out my way!
Wasp
«
on:
August 12, 2012, 04:53:50 pm »
Sooo.. hi again
I decided to finish my old map. Dedicated for all non-flag modes except HTF. However, there are blue and red flag spawns and it is possible to play CTF mode.
I tried to make waypoints, however I failed shortly after start. Finally the map is especially good for Deathmatch. I play it with 12 bots and it makes realy big bloody bath.
«
Last Edit: August 12, 2012, 04:56:00 pm by Izzy Rose (PL)
»
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: Wasp
«
Reply #1 on:
August 12, 2012, 06:20:36 pm »
really nice! lovely texture stretching and scenery use as well. I'll definitely share this in the brazillian forums (they enjoy TM a lot)
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All my maps
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SoldatX Racing Mappack
me making a map on
youtube
:
ctf_FastMade
Izzy Rose (PL)
Soldier
Posts: 118
I am tank! Get out my way!
Re: Wasp
«
Reply #2 on:
August 12, 2012, 07:25:51 pm »
I'm glad you like it
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VirtualTT
Veteran
Posts: 1026
Re: Wasp
«
Reply #3 on:
August 14, 2012, 09:43:04 am »
What a nice map. I especially like the way all those ropes are done. It gives islands a nice "weight impression".
Bg color seems to be a bit to vibrant however. Also i've noticed large amount of polybugs.
«
Last Edit: August 14, 2012, 09:48:33 am by VirtualTT
»
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Izzy Rose (PL)
Soldier
Posts: 118
I am tank! Get out my way!
Re: Wasp
«
Reply #4 on:
August 14, 2012, 03:19:39 pm »
I realize that there are tones of polybugs, after all I'm newbie in mapping. I corrected some of them, but I didn't find all of them.
If someone would help me in this and with waypointing, let me know, help will be really welcome.
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: Wasp
«
Reply #5 on:
August 14, 2012, 08:46:25 pm »
you can find some info about eliminating polybugs
here
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All my maps
| my latest map:
SoldatX Racing Mappack
me making a map on
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:
ctf_FastMade
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Wasp
«
Reply #6 on:
November 17, 2012, 02:24:46 pm »
August posts... are you still here, dude? I really like the color on this map; you really have a natural knack for knowing how to present appealing terrain.
I might like to help improve this work, I think. I am not so sure about both turrets; it seems to me that just the one in the mountain is more fitting than also the exposed one.
Bot mapping will be a problem because the terrain uses many floating boulders and doesn't really have strips of land, so bots will have to be flying around a lot; when they do that and get into combat, they would just keep falling down to the bottom of those two areas. But it should be waypoint-able.
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So you think you can waypoint?
Vucgy92
Soldier
Posts: 221
cyklon-b is the only way
Re: Wasp
«
Reply #7 on:
November 18, 2012, 08:48:06 am »
Wow this looks F***** great !
A pity it doesnt got waypoints also this map should really be on a server !
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Choose one,
Bonecrusher
Izzy Rose (PL)
Soldier
Posts: 118
I am tank! Get out my way!
Re: Wasp
«
Reply #8 on:
April 24, 2013, 05:14:43 am »
Hi, sorry for so long time I haven't reply, but I had to back off from Soldat due to lack of well working mouse.
I still haven't any, but I'm going to buy some in near future...
Anyway. I'd like to ask you to play this map and seek polybugs. When you find any, please make a screenshot, mark the polybug and send me on private message.
I really want to make it full playable.
And one more thing - is anyone there, who would like to make waypoints for the map?
Thanks in advance, guys
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Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Wasp