Author Topic: Enhanced Anti-Idle  (Read 1475 times)

0 Members and 1 Guest are viewing this topic.

DarkCrusade

  • Guest
Enhanced Anti-Idle
« on: May 26, 2013, 04:39:28 pm »
Unlike the original Anti-Idle script by fry, this Anti-Idle will not kick server admins spectating the game and will only start counting if the number of players passes a certain, designated amount. The script is fully customizable as in time that players can idle in spectator mode, length of bans (set to 0 for a mere kick) and threshold after which the Anti-Idle kicks in.

Commands:

/idle: Toggle Anti-Idle on/off.

Credits:

fri: Original Anti-Idle.
Bonecrusher: Request.
« Last Edit: May 26, 2013, 05:46:23 pm by DarkCrusade »

Offline Bonecrusher

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1397
  • High above
    • Zabijaka.pl
Re: Enhanced Anti-Idle
« Reply #1 on: May 26, 2013, 05:31:32 pm »
The /idle command should be displaying whether it's currently disabling or enabling script.

Im chill like that

DarkCrusade

  • Guest
Re: Enhanced Anti-Idle
« Reply #2 on: May 26, 2013, 05:46:55 pm »
Fixed ;)

Offline Bonecrusher

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1397
  • High above
    • Zabijaka.pl
Re: Enhanced Anti-Idle
« Reply #3 on: June 06, 2013, 01:47:41 pm »
Script has this weird bug which multiplies the time players are able to be on spec. Sometimes up to 10000 seconds

Im chill like that