Author Topic: Devlog update (2013-09-08) Grease me up, woman!  (Read 6403 times)

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Offline 14th_account

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Devlog update (2013-09-08) Grease me up, woman!
« on: September 08, 2013, 04:41:09 pm »


This week focused on greasing up the animations and how they switch from one into another, hopefully speeding up gameplay quite a bit. You'll be able to try it out within a few hours in the 1.6.6 beta, assuming Shoozza doesn't fall asleep before releasing it.

skoskav:
* Modified the unprone animation to be "slippery" so you don't lose momentum when touching ground with it
* Modified rolling out of prone to not lose the player's momentum
* Fixed not being able to immediately sidejump out of crouch
* Fixed momentum being lost or not being able to immediately sidejump as an unprone animation ends
* Fixed momentum being lost or not being able to immediately sidejump as a roll or backflip animation ends
* Fixed grenades couldn't be thrown when inside "flagger collides", "non-flagger collides" and "flag collides" polygons
* Fixed grenades couldn't be thrown when inside "only team player collides" polygons #123
* Modified made self-bink halve accumulation rate anytime when crouched or proned, and not only when staying still
* Fixed knife throw while airborne would make it impossible to do a subsequent backflip in online games #314
* Fixed controls momentarily locking when throwing knife in online games #383
* Some refactoring

Shoozza:
* Fixed cannot join spectator team through ESC menu on Windows servers #408
* Lots of refactoring

Offline mtk

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #1 on: September 08, 2013, 05:08:09 pm »
devs so fast nowdays!

Offline DorkeyDear

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #2 on: September 08, 2013, 05:08:56 pm »
Awesome! I do want to say that the images make these posts so much more awesome. Yay pictures! Good job!

DarkCrusade

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #3 on: September 08, 2013, 05:32:08 pm »
50% actual updates
50% funny pictures

You guys keep em' coming and people keep coming. Good job :)

Offline squiddy

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #4 on: September 08, 2013, 06:41:47 pm »
Awesome! I'm excited both about seeing my bug reports fixed and my upcoming first beta test :D

And the pictures do make thedevlogs cooler xD
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Offline Vos

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #5 on: September 09, 2013, 02:30:26 am »
so fast indeed o.0
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Offline Flym

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #6 on: September 09, 2013, 01:38:07 pm »
Ganjja + Soldat = Addictive shit

Offline As de Espada

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #7 on: September 09, 2013, 09:09:42 pm »
fixed grenade throwing! wow
reporting is really important, get things done :)
thanks for the fast development
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Offline CheeSeMan.

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #8 on: September 12, 2013, 02:19:18 pm »
great work keep it up :)
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Offline nosejj

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #9 on: September 14, 2013, 08:10:06 pm »
People, the sign up to SCTFL23 is happening at the moment, and it seems we're running out of clans!
If you have a clan and interested in the competitive aspect of CTF: Go ahead and sign up!

Go Soldat!

Offline Blacksheepboy

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Re: Devlog update (2013-09-08) Grease me up, woman!
« Reply #10 on: September 25, 2013, 04:14:25 am »
I remember when working around all these things was, well, what you did.