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[/b]• The polys that hurt flaggers, it has a really buggy area which nades sort of go into the wall when you toss them there.
• A change of scenery could be good imo. New fence behind the flag (too bold now) & maybe colliders (like this big metal X thingy in the link).
• You can basically sit in the middle of the bouncy poly. Don't know if that's intended.
• Flag system looks awesome, I only suggesting testing the options of making it available to throw flag back to your flagspot. Reason is so your friend can cap it, even though there's an incoming low, I think the current way might be too hard to cap.
i like the conceptit feels empty but that's probably because it's still in the works
-making the hurt flaggers polygons more obvious (maybe I will just add a font caption there)