Dude that's fucking awesome!
So you implemented netcode/etc so this is perfectly usable? You should totally advertise this and build a community around it. Get it on steam.
Hello jrgp, thanks for the positive response
yes at present its a fully networked functional client/server multiplayer game with a levelling system, shop with playermodels, trails, hats, accesories, drops and crates system, jukebox with player suggestible tracks, player tracking/ranking system with player of the week, and anticheat. Actually its my Garrysmod Surf Deathmatch gamemode/server Ive been making/maintaining over the last few years with third person enabled, the camera view set at 90 degrees, client/server movement restricted on the y axis, new maps, and the mouse control hacks. We've spent quite a few hours sessioning it and its solid apart from the issues that still need to be fixed due to the way I have had to hack the menu control system onto the game. Until now its been a private thing with a few friends; I think I may well release a playable version but the dilemma that befalls me now is that I am already hitting limitations with the amount of of lua I have used to take it this far, and the game will constantly be battling against the evil forces of the next gmod update.. Now I know its possible I am tempted to make the whole game again from scratch in Unreal4... It would be amazing to see the spirit of Soldat carried forth into the next gen would it not?
If you are interested in having a go with the engine in its current state I would be happy to give you access to the test server, add me on steam: STEAM_0:1:6032197