Author Topic: ctf_Delta - A Laos/Run blend  (Read 1430 times)

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Offline Rambo_6

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ctf_Delta - A Laos/Run blend
« on: August 26, 2006, 02:55:33 pm »
My attempt at mimicking MM's style that he used when making Laos.

This map is sort of like a mix of Run and Laos... It's slightly bigger than Laos and plays well with about 4 or 5 peeps on both teams.

Tell me if you find any major poly bugs or stuff like that :)

There are waypoints, they work fairly well  8)



EDIT: UPDATED THE MAP. Fixed some waypoints up, added a few sceneries.
« Last Edit: August 28, 2006, 01:32:09 am by Rambo_6 »

Offline Keron Cyst

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Re: ctf_Delta
« Reply #1 on: August 26, 2006, 05:28:49 pm »
Waypoints?! Darn you.

*checks* That's what I thought you'd do ;D You made them just jump straight up or head straight down / the other way without grabbing those grenades behind the flags first :P I would've made sure they got ammo for the stuff. Plus, there seem to be four strings on Path 2 cutting through polygon and connecting with a sole waypoint to the right, miles away oO'

An awesome map, tho'.
« Last Edit: August 26, 2006, 05:34:03 pm by Keron Cyst »

Offline jettlarue

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Re: ctf_Delta
« Reply #2 on: August 26, 2006, 07:27:24 pm »
I cant wait to play this map on a server...It will be a very fun map.

Offline Demonic

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Re: ctf_Delta
« Reply #3 on: August 27, 2006, 03:44:14 am »
But you kinda missed what makes Run great: the upper way on this map provides way too much airspace, which favours spraying in a very, very bad way.

You mimed MM's style very nicely though.

Offline Bgretydews

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Re: ctf_Delta
« Reply #4 on: August 27, 2006, 03:47:35 am »
He said it was laos :s, Looks more like run though o_0
I like it in a way, but theres something thats making me not like it. Dunno what:s
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Rambo_6

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Re: ctf_Delta
« Reply #5 on: August 27, 2006, 09:17:47 pm »
It wouldn't take much effort for me to crush the roof down more. I just figured it'd add balance to have more airspace up there since the lower route is 100% crampage.

EDIT: Oh, you mean you want me to make the roof higher? :P

I'm going to fix the waypoints a bit. I just got spanked to death by bots (5 to nothing, they pwned me in one round)... The teams were even, too :S

I have a feeling it's because the red bots all jump down the lower route....
« Last Edit: August 28, 2006, 11:04:29 am by Rambo_6 »