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Im not a good shader.
plus the map is larger then you think, the bravos can make it out of the wall easy and defend on the othe rside without any problems...[/quotenaw I know how big it is, lol, but only thanks to the grid , but yeah, at the start it'd be a breeze to get out, but often times on his trenchwar server, one team usually ends up hanging close to the other person's side, and is beating them down pretty bad. if this were the case with the alpha's then (liek before) some barretard could camp in that little outpost right past the first bunker outside of the big wall and mow down anyone too come out. plus, with the addition of the wall, now all the spray will be focused on that one little opening (cause in Sodlat, idiots will always spray, regardless of the situation, lol). if it were me, I'd just make like a tunnel just above that one, and/or also make one to go down below and pop up elsewhere where there's some cover or something
1) it's very original, as far as TW maps go.[...]look forward to playing it on avarax's server!
Quote from: -WildBill- on August 29, 2006, 04:23:58 pm1) it's very original, as far as TW maps go.[...]look forward to playing it on avarax's server!original? did i miss something? o_O