Author Topic: My first shaded map(give constructive criticism)  (Read 6413 times)

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Offline Kimory

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My first shaded map(give constructive criticism)
« on: June 19, 2006, 07:13:24 pm »
Its my first shaded map! What do you think? Give me constructive criticism so i can improve!
Notice the little sunrays!


Heres another one!
« Last Edit: June 20, 2006, 06:33:11 am by Kimory »

Offline ds dude

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Re: My first shaded map(give constructive criticism)
« Reply #1 on: June 19, 2006, 07:24:28 pm »
Thats a really propective map good job.I dont think you need to change anything at all.
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Offline Mistercharles

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Re: My first shaded map(give constructive criticism)
« Reply #2 on: June 19, 2006, 08:30:23 pm »
I really love the not connected polygon vertice look (I'm serious; no sarcasm here). The visuals are quite nice, with the exception of the elevated land, which looks kinda freaky.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Wraithlike

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Re: My first shaded map(give constructive criticism)
« Reply #3 on: June 19, 2006, 08:39:08 pm »
The "Island" looks like a penis, and It's wrapped in ropes and that's a little kinky. But the shading is nice, it looks like some of the default maps, in a good way.

Offline Eagles_Arrows

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Re: My first shaded map(give constructive criticism)
« Reply #4 on: June 19, 2006, 09:36:00 pm »
The ropes are very complicated and weird, imo.

It's like you enabled wireframe and added the ropes over the lines.

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Offline Plonkoon

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Re: My first shaded map(give constructive criticism)
« Reply #5 on: June 19, 2006, 11:02:24 pm »
your only problem is how you can make out polygons where the shading doesn't quite blend together, try to avoid that.

Offline Kimory

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Re: My first shaded map(give constructive criticism)
« Reply #6 on: June 20, 2006, 06:28:47 am »
your only problem is how you can make out polygons where the shading doesn't quite blend together, try to avoid that.
Yeah i kno it's still pretty hard for me...

Offline Mistercharles

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Re: My first shaded map(give constructive criticism)
« Reply #7 on: June 20, 2006, 07:58:37 am »
I like the new one, but the texture stretching is questionable in places. The layout is much, much better, slap on some greenish scenery and you've got a stylish rocky deathmatch map.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Eagles_Arrows

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Re: My first shaded map(give constructive criticism)
« Reply #8 on: June 20, 2006, 08:19:55 am »
Wow, the second one looks really, really nice.

MM and Chakapoko would be proud.  Although, the stretching could've been executed better.

Just add some scenery, fix those textures, give it a new bg color, and voila!

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Kimory

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Re: My first shaded map(give constructive criticism)
« Reply #9 on: June 20, 2006, 09:35:44 am »
Ill have a new one ready soon...

Offline Keron Cyst

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Re: My first shaded map(give constructive criticism)
« Reply #10 on: June 20, 2006, 07:31:13 pm »
... MM and Chakapoko would be proud....
I object very strongly to that.

The texture and texture-stretching for the second one are terrible. Fix 'em up! Lovely level layout, tho'. As for the first one, I don't like all those ropes around the boulder, and some of the polygons' colors are out-of-place, but it's otherwise all right.

Try putting in color, not just lumination changes.

Offline Kimory

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Re: My first shaded map(give constructive criticism)
« Reply #11 on: June 21, 2006, 06:46:05 am »
... MM and Chakapoko would be proud....
I object very strongly to that.

The texture and texture-stretching for the second one are terrible. Fix 'em up! Lovely level layout, tho'.
I dont like the first anywayz. Well what im doing now is practicing texture-sttretching.
By the way ppl, new pic up!
« Last Edit: June 21, 2006, 06:48:44 am by Kimory »

Offline Fraggy

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Re: My first shaded map(give constructive criticism)
« Reply #12 on: June 22, 2006, 01:05:56 pm »
nice maps :)
making one myself :p


Offline Wraithlike

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Re: My first shaded map(give constructive criticism)
« Reply #13 on: June 22, 2006, 08:15:57 pm »
You should try using more colors, it makes maps mare interesting. Anyway, I love the layout of the 3rd one, the shading is ok, but a little uninteresting. I also Dislike the use of "tree1" sceneries because they have snow on them. It's nice to see a descent new mapper around, and you will of course get better as you make more maps.

Do you use MM, or polyworks?

Offline [R^M]TomaHawk

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Re: My first shaded map(give constructive criticism)
« Reply #14 on: June 22, 2006, 08:26:34 pm »
it does look like a pennis nice job.

Offline Plonkoon

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Re: My first shaded map(give constructive criticism)
« Reply #15 on: June 23, 2006, 07:51:44 pm »
That didn't seem very constructive TomaHawk. 

Offline Wraithlike

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Re: My first shaded map(give constructive criticism)
« Reply #16 on: June 23, 2006, 08:47:53 pm »
That didn't either Plonkoon.

And, on topic, Kimory are you still around, 'cause I'd likie to see more.

Offline Kimory

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Re: My first shaded map(give constructive criticism)
« Reply #17 on: June 24, 2006, 07:11:26 am »
yah im still around just my internet didnt over the past 2 days! >:(
Also, i need to reinstall soldat!

(EDIT)
Ok soldat is back on my comp and im ready to map!

(EDIT again)
Holy shit!! My soldat isnt working again!!
« Last Edit: June 25, 2006, 07:09:01 am by Kimory »