Author Topic: Machine Pistol  (Read 2470 times)

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Offline Jimminny

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Machine Pistol
« on: September 25, 2006, 09:48:07 pm »
The one weapon that I would like to see in this game is a machine pistol, like the mac-10. It would be a secondary weapon, like the mp5 but less accurate, less powerful, but higher rate of fire. I have a thing for automatic weapons, and i think there should be one for secondary. And, the mac-10 looks cool. Just a suggestion, keep up the good work!

Offline Anubis

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Re: Machine Pistol
« Reply #1 on: September 25, 2006, 09:49:26 pm »
Well their would be no need for this, you can mod the interface & the INI to do this already

Offline Hootie hoo

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Re: Machine Pistol
« Reply #2 on: September 26, 2006, 02:33:19 am »
The MP5, in reality, has a higher ROF. I made a personal realistic mod with a mini UZI replacing the MP5. The UZI's ROF is about the same as Soldat's MP5, so the UZI sucks in said mod.

No more weapons.
Period.
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Offline The Red Guy

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Re: Machine Pistol
« Reply #3 on: September 26, 2006, 05:11:48 am »
Don't you people understand? No more weapons!

Offline Valorman

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Re: Machine Pistol
« Reply #4 on: September 26, 2006, 08:10:16 am »
no more weapons? calm down, guys. MM never said he wasnt going to add any other weapons........
.

Offline The Bone Collector

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Re: Machine Pistol
« Reply #5 on: September 26, 2006, 08:54:42 am »
no more weapons? calm down, guys. MM never said he wasnt going to add any other weapons........
Ahh...yes...he actually did. If you want different weapons...use a mod.
Just another soul to burn.

Offline Sotija

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Re: Machine Pistol
« Reply #6 on: September 26, 2006, 10:09:25 am »
Well You can Mod it yourself.

Offline PeteBone

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Re: Machine Pistol
« Reply #7 on: September 26, 2006, 10:46:08 am »
if no more weapons, at least MM can put in INI file the option to put single shots weapons to automatics weapons to mod.

Offline O.R.I.O.N.

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Re: Machine Pistol
« Reply #8 on: September 26, 2006, 12:54:12 pm »
The easy solution to this would to be able to change weapons from firing semi-auto or auto, but I don't think we're getting that anytime soon.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
And we still don't know if dead guys can keep a stiffy.

Offline Keron Cyst

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Re: Machine Pistol
« Reply #9 on: September 26, 2006, 02:26:55 pm »
A higher rate of fire than the MP5?! Are you kidding me? :o That thing's the second-fastest (if not already fastest) ammo-spilling weapon in Soldat.

And yea, no new weapons will be added as they'd just cause more balance issues and be even more tedious for the beta-testing team. Marcinkowski said so himself, so you'll have to mod it in.

And, to the rest of the comments above, although WMs are relatively new there still hasn't been any remark from Marcinkowski on adding more .INI commands, so there's not really much point to this topic; I'll be locking this, thus (tho' I won't stop anyone from posting a thread based purely on WM versatility).