Author Topic: Emerging from the shadows, only one man can take down an army.  (Read 4411 times)

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Offline Hammer Of The Gods

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  • Posts: 26
Re: Emerging from the shadows, only one man can take down an army.
« Reply #20 on: October 11, 2006, 09:28:05 pm »
I can do realistic shadows if I feel like it, but if it's a map that's supposed to be a dark building I'll usually just do what I did and make a 60% opacity piece of scenery and put lights where I need them (brilliant idea again guys, thanks). IMO it looks better than shading verticies.
Let a man never stir on his road a step
Without his weapons of war,
For unsure is the knowing when need shall arise
Of a spear on the way without.
                                - Hávamál 38

Offline That One Guy

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  • Posts: 98
  • Living In A Dream World
Re: Emerging from the shadows, only one man can take down an army.
« Reply #21 on: October 11, 2006, 09:35:03 pm »
No problem, Nfs had done that little technique before. Hammer, keep making maps, I'm gonna play the latest one.

Offline Hammer Of The Gods

  • Major(1)
  • Posts: 26
Re: Emerging from the shadows, only one man can take down an army.
« Reply #22 on: October 11, 2006, 09:37:56 pm »
Tell me if you find any bugs that I overlooked, even though I ran through it like 20 times. Anything like a polygon I accidentally made non-collidable or something. That's why it took me so long to get it done, I wanted to make sure I couldn't find anything I screwed up on.
Let a man never stir on his road a step
Without his weapons of war,
For unsure is the knowing when need shall arise
Of a spear on the way without.
                                - Hávamál 38