Author Topic: Map crashes in game  (Read 1470 times)

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Offline david_soldat25

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Map crashes in game
« on: December 13, 2008, 08:23:19 pm »
Hi!
I am making a grand scale map for a little mod of mine. I'm been working on it for a long time and I have many versions that I have played and I know are working. The problem is that the latest two versions aren't working as they should. The second latest usually crashes a bit (a few minutes) after I've started it, and the latest version crashes the game almost directly when I press the "START GAME"-button. The differences between these two versions and the earlier ones are just some scenery and maybe two or three polygons. I don't understand what's the problem and therefore I can't fix it, which is extremely frustrating because I've been working on it for so long time.

Properties are:
Polygons: 1910
Scenery: 345/500
Spawns: 35/128
Colliders: 7/128
Waypoints: 0/500
Connections: 0
Dimensions: 11593x5062

DarkCrusade

  • Guest
Re: Map crashes in game
« Reply #1 on: December 15, 2008, 10:49:56 am »
I think your Map is too huge, maybe ReSize it with Polyworks, OR
you have to many invisible Polys / too much Opacity (Scenery counts, too!)

Just send me a Link to download it, if you dont want to release it by now, and we will see ;)

Offline The Specialist

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Re: Map crashes in game
« Reply #2 on: December 15, 2008, 08:17:39 pm »
I'll have to have a copy of the map to confirm, but I think it's too big.  You could try re-sizing like DarkCrusade suggested.

Offline david_soldat25

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Re: Map crashes in game
« Reply #3 on: December 16, 2008, 03:50:03 am »
Thanks for the help! I think you were right about the size. I deleted the unnecessary (unaccesable) left part of a mountain I have on the left side of the map and suddenly it worked. The mountain had been there all the time though, but I guess the total size got too large when I added other things.
If other have the same problem I guess I recommend them to delete unnecessary stuff.

DarkCrusade

  • Guest
Re: Map crashes in game
« Reply #4 on: December 28, 2008, 03:41:11 pm »
I´m happy for you that it works :)

btw: What kind of mod do you want to do? And could you upload the final version of the map? :)

Offline kvachu

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  • Soldat Forever...
Re: Map crashes in game
« Reply #5 on: December 31, 2008, 09:44:42 pm »
So last time my map crashed too and the map was small. The problem was that I reproduced A LOT OF the same polys. REALLY a lot... I removed them and map was working.

Offline The Specialist

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Re: Map crashes in game
« Reply #6 on: January 01, 2009, 04:45:56 pm »
With my knowledge from others and experience, if a map has around 3-400 polygons or more it'll start to have loading issues and massive slowdowns.  When I mention loading, an example is that stationary guns don't show up nor do grenade and medic kits.

Unless you're using multi-textures and the map is TW-styled, 1500 and above is ridiculous.