Home
Forum
Rules
Search
Login
Register
January 20, 2025, 07:12:33 am
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
G&S Host
is hosting quality Soldat servers for rental (USA, Australia, Germany). 24/7 Uptime servers in High Quality+Super Fast Datacenters! Please support these communities by renting a server.
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Predator Maps
« previous
next »
Pages: [
1
]
Author
Topic: Predator Maps (Read 1827 times)
0 Members and 1 Guest are viewing this topic.
David S7
Major
Posts: 76
Predator Maps
«
on:
October 23, 2006, 06:34:12 pm »
This might sound kind of silly, but I was thinking, if there are maps with many grenade bonuses, why not predator bonuses? Many many predator boxes, you will always be predator, and you will just have to shoot to the air since it will be a small small map maybe like a circle or something. This would be a new type of
Soldat game-play. I might start my first map!
Logged
Toumaz
Veteran
Posts: 1904
Re: Predator Maps
«
Reply #1 on:
October 23, 2006, 11:23:42 pm »
Well, you can do it simply by putting a bunch of predator spawn points to keep the varity, and then raise the bonus frequence to maximum.
Though I don't really know if random spraying would be that funny.
Logged
David S7
Major
Posts: 76
Re: Predator Maps
«
Reply #2 on:
October 23, 2006, 11:50:18 pm »
I don't know, it might still be fun.
You can still see a bit of the other guy. And if you shoot, he will be more visible, then you chase him.
Logged
As Always
Soldier
Posts: 157
ZAKK WYLDE WOOOO
Re: Predator Maps
«
Reply #3 on:
October 24, 2006, 01:16:43 am »
Big, open maps? I was thinking the exact oppisite; small, cramped, close combat, maze like maps. Good idea anyway.
Logged
Will
Flagrunner
Posts: 910
Re: Predator Maps
«
Reply #4 on:
October 24, 2006, 03:17:42 am »
I think a new gamemode like that would be funny . Like in UT , I just fogot the gamemode's name , maybe mutant hunt or something
Logged
David S7
Major
Posts: 76
Re: Predator Maps
«
Reply #5 on:
October 24, 2006, 11:06:52 pm »
Yeah I mean small maps, size of 1 screen, maximum 1.5 or 2 screens.
Logged
Joako
Guest
Re: Predator Maps
«
Reply #6 on:
October 25, 2006, 04:23:33 pm »
Nice idea, release it please.
Logged
David S7
Major
Posts: 76
Re: Predator Maps
«
Reply #7 on:
October 26, 2006, 12:09:43 am »
I'm starting to make my map, it won't be as good as those made by VirtualTT or Wraithlike.
If you guys see this post/topic, please try to make a map
.
Logged
Pyroguy
Camper
Posts: 267
Torch it.
Re: Predator Maps
«
Reply #8 on:
November 02, 2006, 05:24:29 pm »
Perhaps you could make two or three "power-up" pads on the map. You put them near the bottom of the map, and make the floor right under where they spawn non-bullet collided. When one spawns, it will continue to fall and respawn at different points, so you don't have to hunt around for predator powerups; just stand at a pad and RECEIVE THE POWER! Heheh.
Logged
David S7
Major
Posts: 76
Re: Predator Maps
«
Reply #9 on:
November 06, 2006, 10:57:55 am »
Hehe that seems cool for what I understand of it
Has anyone started a Predator Map?
Logged
Pages: [
1
]
« previous
next »
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Predator Maps