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de_prodigy + de_dust2
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Topic: de_prodigy + de_dust2 (Read 1824 times)
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The Skull.swiss
Major(1)
Posts: 32
de_prodigy + de_dust2
«
on:
November 18, 2006, 09:36:37 am »
I made 2 new CS maps and I hope they are good enugh for the CS mappack
Ctf_De_Dust2:
(ingame screens are comming later... maybe :x)
Download_Dust2
Ctf_De_Prodigy:
ingame
Download_Prodigy
This two maps are in the =SF= R/S server Maplist
sry 4 rapidshare downloads ;x
The Skull
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<+)))<
ultraman
Flagrunner
Posts: 797
Re: de_prodigy + de_dust2
«
Reply #1 on:
November 18, 2006, 09:48:25 am »
Not too bad, I don't like de_prodigy so much because of the red lights, the colours are kinda bland, de_dust2 is nice, nice and similar to de_dust.
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Avarax
Veteran
Posts: 1529
Re: de_prodigy + de_dust2
«
Reply #2 on:
November 18, 2006, 11:13:26 am »
yaya well you didnt make the barrier over the building invisible like i told you... that sucks, looks kinda ugly. apart from that, dust2 is a masterpiece and looks promising also gameplaywise. if you make the barrier invisible ill upload it to my server.
prodigy is just to blank
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I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host
jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: de_prodigy + de_dust2
«
Reply #3 on:
November 19, 2006, 07:41:18 pm »
I really like the visuals, but change the texture on de_dust2, it just looks way too typical.
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There are other worlds than these
Death MachineX350
Camper
Posts: 492
Re: de_prodigy + de_dust2
«
Reply #4 on:
November 21, 2006, 09:14:41 pm »
Gj
.
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h.e.l.i.x
Major(1)
Posts: 12
BANNED
Re: de_prodigy + de_dust2
«
Reply #5 on:
November 22, 2006, 03:03:22 pm »
prodigy is nice but the high building in the middle of de dust makes it so bad
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The Skull.swiss
Major(1)
Posts: 32
Re: de_prodigy + de_dust2
«
Reply #6 on:
November 22, 2006, 06:36:40 pm »
okok I'll fix it
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Official Soldat Forums
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Suowarrior
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de_prodigy + de_dust2