Author Topic: ctf_Paradrop - Updated (v2)  (Read 7002 times)

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Offline ultraman

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Re: ctf_Paradrop - Updated (v2)
« Reply #20 on: November 29, 2006, 07:42:09 pm »
Wow, much better, I smell a MotW nomination :)

Offline Avarax

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Re: ctf_Paradrop - Updated (v2)
« Reply #21 on: December 02, 2006, 12:42:16 pm »


This map has been nominated for the Map of the Week Award #3 (27.11.06 - 3.12.06) by committee member Demonic
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Unlucky XIII

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Re: ctf_Paradrop - Updated (v2)
« Reply #22 on: December 03, 2006, 01:33:50 am »
Wow. Every quibble I had with it before I now withdraw. I thought maybe extending the fields might hamper its ability to play realistic-survival style, but the extra cover you gave it more than compensates. My brother loves the map too, he played it with me and a few bots and - to be honest - we had the most fun in a networked Soldat game since the inf_Meatball and 20 Zombie realistic-survival. Congratulations, indeed, for this map truly deserves a nomination for Map of the Week, and quite possibly could get a win ^.^ Well done.

"The old ones are the best"

Offline Avarax

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Re: ctf_Paradrop - Updated (v2)
« Reply #23 on: December 08, 2006, 03:52:27 am »


Congratulations, ctf_Paradrop won the third Map of the Week Award
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host