Home
Forum
Rules
Search
Login
Register
November 29, 2024, 04:40:40 pm
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Soldat Capture The Flag League
is probably the most famous competitive community of all times. It ran over 60 seasons of different leagues and tournaments!
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Lava
« previous
next »
Pages: [
1
]
Author
Topic: Lava (Read 5147 times)
0 Members and 1 Guest are viewing this topic.
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Lava
«
on:
June 12, 2006, 05:20:04 pm »
Is there any trick to kill someone when they hit lava on maps? The lava is a scenery set behind polygons and I can't seem to think of a way to put killing polygons without making it look stupid.
Logged
40 Special Effects Scenery
KamikazeDuck
Camper
Posts: 343
Re: Lava
«
Reply #1 on:
June 12, 2006, 05:35:05 pm »
You'd have to put the lava scenery (or some burnt wood scenery or something) in front of the polygons so you don't see all the blood. Is that what your saying makes it look unreal - the blood?
Logged
JUNGLE
| ART | PIRATE | RADIATION |
DESERT
| UFO
Wraithlike
Global Moderator
Veteran
Posts: 1349
The Ichthyologist
Re: Lava
«
Reply #2 on:
June 12, 2006, 08:01:26 pm »
Are you using Poly works or Mapmaker?
Eitherway, there's three options, in polyworks, there in teh scenery tab as "back" "Middle" and "front" you want front. IIRC in mapmaker there labeled 0 1 and 2.
Logged
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Re: Lava
«
Reply #3 on:
June 13, 2006, 12:13:53 am »
Ok, The lava is like a pool with polygons around it so I can't put it in front. My problem is if I put polygons to kill people on top of the lava scenery it doesn't look good.
Logged
40 Special Effects Scenery
Wraithlike
Global Moderator
Veteran
Posts: 1349
The Ichthyologist
Re: Lava
«
Reply #4 on:
June 13, 2006, 01:02:24 am »
are you using map maker or polyworks, and could you post a pic?
Logged
Cookie.
Soldier
Posts: 121
I. R. Baboon
Re: Lava
«
Reply #5 on:
June 13, 2006, 10:43:38 am »
Can you not make it so the polygons are invisible as in untextured? I thought you could do that in polyworks
Logged
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Re: Lava
«
Reply #6 on:
June 13, 2006, 05:47:46 pm »
I'm using polyworks and I'm not aware of any way to make invisible polys. But please, show me if I'm wrong.
Logged
40 Special Effects Scenery
Wraithlike
Global Moderator
Veteran
Posts: 1349
The Ichthyologist
Re: Lava
«
Reply #7 on:
June 13, 2006, 06:07:48 pm »
Use the marquee tool to select the polys and hit ctrl+R
Logged
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Re: Lava
«
Reply #8 on:
June 13, 2006, 06:39:08 pm »
OMG!
I love you and I want you to have my babies!
No really, I never knew that, thanks a lot!
Logged
40 Special Effects Scenery
Spyder
Soldier
Posts: 245
Member Since 19 Oct 2002
Re: Lava
«
Reply #9 on:
June 15, 2006, 12:08:45 am »
if you read the manual/help file, you would know >_>
Logged
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Re: Lava
«
Reply #10 on:
June 15, 2006, 12:26:28 am »
Ha! who reads intstructions?
Logged
40 Special Effects Scenery
Gold
Flagrunner
Posts: 764
Re: Lava
«
Reply #11 on:
June 20, 2006, 02:39:22 am »
lol uh-huh
Logged
Pages: [
1
]
« previous
next »
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Lava