Author Topic: ctf_bage  (Read 2216 times)

0 Members and 1 Guest are viewing this topic.

Offline ds dude

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 631
  • Lolicon Forever.
ctf_bage
« on: June 25, 2006, 07:51:04 pm »
Ok,this map took me 2 days because i really needed to think about it and i have.But im gonna do it by the rules.NOTE:i have not shaded im going to practice and learn.So when your helping me improve my map.Dont just say it needs shading i already know that.NOTE:I FINALLY know how to make an overview!!!! :D.This is my map.

GameMode:CTF
Polygons:172
Scenery:146
Spawns:24
Waypoints:109
Waypoint connection:110(My waypointing isnt very accurate or should i say good)

I hope its good(probably not because i didnt shade but some things in this map has to be right)Enjoy!


EDIT:i had a problem.Just download my picture it takes nothing literally lol.Its not really a gif actully i think it is but it was a EGC and thats not a allowed file type so i put gif it wont ruin anything just download the picture which takes nothing look at it and see what you think then download.Sorry for the issue
« Last Edit: June 25, 2006, 07:53:34 pm by ds dude »
This signature was borked. Now it is not.

Offline Spyder

  • Soldier
  • **
  • Posts: 245
  • Member Since 19 Oct 2002
Re: ctf_bage
« Reply #1 on: June 25, 2006, 08:02:07 pm »
Okay, you said you have not shaded the map, but you know poeple are say it needs shading. Instead of making millions of unshaded half-assed craptacular maps and spamming this forum with your ugly maps, why the fuck don't you learn how to shade and make one proper, nice, shaded map.

Offline jettlarue

  • Flagrunner
  • ****
  • Posts: 724
Re: ctf_bage
« Reply #2 on: June 25, 2006, 09:06:12 pm »
the map looks like hell. the waypoints do not work correctly, and the edges are too sharp. i also found a shitload of polybugs.