Hey, I made my second map!
Ctf_Lost Island
Here's what it looks like so far:
I would really like to release it, but upon testing the final version I kept getting access violations, and then Soldat would just like shrivel up, turn purple, and die (not litterally, of course). Then I got to looking at it and noticed that the # of colliders on the map exceeds what PolyWorks designates as the maximum... would that have anything to do with the problem, is there even a maximum, and how can I delete some colliders/fix it so as to preserve the map?
Thanks in advance to anybody who can help!