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Author Topic: Adjustable Gravity.  (Read 7011 times)

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Offline MofoNofo

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Adjustable Gravity.
« on: January 19, 2007, 10:37:12 pm »
Just like in CS and such, it would be cool if Soldat had server side adjustable gravity..

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Offline mxyzptlk

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Re: Adjustable Gravity.
« Reply #1 on: January 19, 2007, 10:41:56 pm »
I would be very happy indeed if this is added.

Also, on a related note, what about Bullet gravity values? So that bullets would be able to go slow enough to see, but go on a straight path.

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Offline The Red Guy

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Re: Adjustable Gravity.
« Reply #2 on: January 19, 2007, 10:43:16 pm »
Yeah, then those mech mods can be more fun.

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Offline jrgp

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Re: Adjustable Gravity.
« Reply #3 on: January 19, 2007, 11:50:32 pm »
I never would have thought of this.

For the sake of interestingness, support and complements for it being a very original idea. :)
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Offline Hiro

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Re: Adjustable Gravity.
« Reply #4 on: January 20, 2007, 05:47:58 am »
I have to admit that although it wouldn't be very good for serious gaming, this is an awesome idea for messing around and modding. Full support.

But it wouldn't be very good to have 0 gravity because it would be hard to get down (and I don't like the idea of the soldier flipping to jump off the roof in -tive gravity, thats probably too much work anyway). But maybe the limit if is 1 gravity or whatever the units are.
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Offline The Red Guy

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Re: Adjustable Gravity.
« Reply #5 on: January 20, 2007, 05:51:21 am »
If you have played Counter-Strike, if you have 0 gravity on while playing.

If you jump, you will float upwards till you reach the ceiling/sky.

Or if you reach to a ground level lower, you will float forever till you respawn or if the gravity is changed back.

Nevertheless, its a really good feature for modding.
« Last Edit: January 20, 2007, 05:52:53 am by The Red Guy »

Offline Hiro

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Re: Adjustable Gravity.
« Reply #6 on: January 20, 2007, 05:55:01 am »
Yes, I.E. you can't get down till you die. that means no jumping or climbing big hills untill you reach the flag. = not so great game. But I guess to each their own.
Just no negatives, cos you can't run on the roof.
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Offline The Red Guy

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Re: Adjustable Gravity.
« Reply #7 on: January 20, 2007, 06:00:10 am »
And I forgot to mention, if you jump when 0 gravity is implied, you won't able to move in a direction which you want to (Left, right, down and up). So basically everybody is stuck in the air and moving slowly.

Offline Mr. Domino

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Re: Adjustable Gravity.
« Reply #8 on: January 20, 2007, 06:34:08 am »
For the sake of interestingness, support and complements for it being a very original idea. :)

http://forums.soldat.pl/index.php?topic=8965.0

It's been suggested before that, too. :P I know I've always wished for weight to be a factor for the movement calculations in Soldat. This is the change I'd most want to see, though I think it's probably too involved to ever see it happen.

Offline MofoNofo

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Re: Adjustable Gravity.
« Reply #9 on: January 20, 2007, 06:45:21 am »
I only meant the Soldier gravity- not the weapons.

Weapons can be edited with WM.

hmm.. that leads to an idea..
What if all the Soldat physics were editable, just like the WM?

Have a Physics.txt or something in the Soldat folder.

Offline Rook_PL

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Re: Adjustable Gravity.
« Reply #10 on: January 20, 2007, 07:09:51 am »
adjustable gravity is sensless - you can't use jet to fly other way than up, and what you would do on maps without ceiling?

Offline The Red Guy

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Re: Adjustable Gravity.
« Reply #11 on: January 20, 2007, 07:15:09 am »
No, I disagree with you.

Lighter gravity (Maybe Gravity 300), can be used for those space mods.

Offline -{Phoenix}-

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Re: Adjustable Gravity.
« Reply #12 on: January 20, 2007, 07:18:34 am »
just adjust jetpack :S its just as good. i think it would be pointless to work on an idea thats basicly already made.

but, whatever... just my opinion.
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Offline cooz

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Re: Adjustable Gravity.
« Reply #13 on: January 20, 2007, 08:59:27 am »
adjustable gravity is sensless - you can't use jet to fly other way than up, and what you would do on maps without ceiling?

i think that by using jet while proning you can fly down


@ topic,
yeah i think it could give us some fun,
and new possibilities for modders
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Offline zyxstand

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Re: Adjustable Gravity.
« Reply #14 on: January 20, 2007, 09:00:38 am »
By increasing gravity it's also important to increase either how much jet you have or how powerful it is - otherwise you can't get nearly as high on a map if the gravity is set to x2.  Also, it should make the player walk slower (since gravity is a b**** to overcome).  Increasing gravity could also be useful to make the game more realistic - and it would make games such as TW ones more interesting in that you can't jump as high and can't storm as easily.  It would make it less fast-paced (as it should be) and more realistic.

The downside is that certain maps are based on certain constants, such as how high you can jump, and thus changing gravity would screw up the gameplay on such maps...
Can't think of anything original to put here...

Offline Noldi

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Re: Adjustable Gravity.
« Reply #15 on: January 20, 2007, 09:50:03 am »
I support.

Offline mxyzptlk

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Re: Adjustable Gravity.
« Reply #16 on: January 20, 2007, 11:52:45 am »
People don't seem to understand, with zero gravity, you can still be kicked around by the shotgun and minigun.

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Quake, it can lead to problems if attempted at work." -- C Hacking

Offline BondJamesBond

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Re: Adjustable Gravity.
« Reply #17 on: January 20, 2007, 01:27:05 pm »
So, someone hosting a server can set the gravity?
Maybe one day, but to be honest - I don't think there are enough quality servers out there.

Yeah, bringing in new options like this one would be fun. But then it would be even harder to find a good server with default settings.

It's the amount of servers out there. A quarter do dodgeball or climbing or zombies, another quarter has custom maps, realistic, survival, or WM. The other half just host normal servers.

Before I go on, just acknowledge that 3/4 of the servers in the lobby are total crap, k.

Now, you're going to divide the normal servers so that the good servers are dispersed everywhere. Basically, someone looking for a normal gaming server with exceptional ping will have a tough time with servers modding gravity and doing crazy stuff. It's already hard enough as it is to find a good server to play in.

Some of you might not understand my logic - it is rather confusing. If you need elaboration just ask mmk
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Offline Mr. Domino

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Re: Adjustable Gravity.
« Reply #18 on: January 20, 2007, 01:53:07 pm »
Some of you might not understand my logic - it is rather confusing.

This isn't logic. You are just grossly exaggerating situations to suit your viewpoint and pulling numbers out of your butt. Servers will be made where there is an audience for them, and the ones which appeal to the most will continue to thrive regardless if such a gravity/weight option is implemented.

Offline Krillious

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Re: Adjustable Gravity.
« Reply #19 on: January 20, 2007, 04:24:28 pm »
ye if the server sucks then people won't go there and the server will change back to default and the owner will see that with the default more people join so he keeps it at default lol

and i support this even though i know it will never get implemented lol