Poll

How do you rate our first designs in comparison to the actual game? (POLL CLOSED)

5/5 'Mirror Match!'
4/5 'Very accurate'
3/5 'I recognise what it is'
2/5 'Too vague'
1/5 'Looks nothing like it at all!'

Author Topic: Battlefield-2142 Mod Announced  (Read 17675 times)

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Offline olbobs

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Re: Battlefield-2142 Mod Announced
« Reply #20 on: January 30, 2007, 04:28:29 pm »
so am i right in thinking the only finished guns are the two on the "intro"?or are there others?

Offline Deadeye Rob

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Re: Battlefield-2142 Mod Announced
« Reply #21 on: January 30, 2007, 04:48:47 pm »
*Update*
We have now got the Morretti 4SR on display. My appologies  for not delivering the PAC equivilent 'yet'. It should be completed by next week's update along with the SMG's used by the engeineer class from 2142.

All weapons on display are 100% complete and ready to be compiled into a manager created by Lord Ivahn. Those impatent of fans im afraid will have to wait just a few more weeks! We have lives to you know!
« Last Edit: January 30, 2007, 05:33:49 pm by Deadeye Rob »

Offline ds360

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Re: Battlefield-2142 Mod Announced
« Reply #22 on: February 01, 2007, 03:36:31 pm »
hope you use the EU's: P33 Pereira Pistol and the PAC's: Takao T20 Pistol in the mod because that will be so awesome

Offline Deadeye Rob

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Re: Battlefield-2142 Mod Announced
« Reply #23 on: February 02, 2007, 01:49:19 pm »
dont worry! lol we are making everything! heheh!

Offline nosejj

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Re: Battlefield-2142 Mod Announced
« Reply #24 on: February 05, 2007, 09:21:11 am »
It looks pretty nice. keep it up!

Offline LeetFidle

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Re: Battlefield-2142 Mod Announced
« Reply #25 on: February 05, 2007, 04:20:59 pm »
looks great. keep up the good work.
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Offline Anubis

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Re: Battlefield-2142 Mod Announced
« Reply #26 on: February 05, 2007, 05:32:57 pm »
oh we will...

Offline Lance Corporal

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Re: Battlefield-2142 Mod Announced
« Reply #27 on: February 06, 2007, 09:17:34 pm »
dang, love that scar, me want.

just wish it was more accurate in the game (i could never hit anything with it, the engineer smg was more accurate)
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Offline Deadeye Rob

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Re: Battlefield-2142 Mod Announced
« Reply #28 on: February 07, 2007, 08:42:03 am »
yeah, i know what u mean. The SCAR looks awesome but its not too good. When im using the assault class i always choose the 'Baur H-AR' It packs more of a punch and its reasonably accurite

Offline wolfbr

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Re: Battlefield-2142 Mod Announced
« Reply #29 on: February 07, 2007, 11:25:55 am »
its mod will have “WM”? you intend to make maps? he will have new explosions?

nice idea
we are waiting   ;D
« Last Edit: February 07, 2007, 12:50:28 pm by wolfbr »

Offline Lance Corporal

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Re: Battlefield-2142 Mod Announced
« Reply #30 on: February 07, 2007, 05:13:47 pm »
its mod will have “WM”? you intend to make maps? he will have new explosions?

nice idea
we are waiting   ;D

heh, i would love a fall of berlin map.
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Offline Anubis

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Re: Battlefield-2142 Mod Announced
« Reply #31 on: February 07, 2007, 10:06:13 pm »
well if your up to the grab and can provide a decent map for us you MAY have a chance of earnin a spot on the team...

we need mappers...


...Mappers Wanted...
[/color][/size]



Offline Smegma

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Re: Battlefield-2142 Mod Announced
« Reply #32 on: February 09, 2007, 10:10:55 pm »
Very good so far, I tried making one and failed. Also I think the Krylov and Moretti could use a slight touch up. Something about the Krylov's front end seems odd, and the moretti stands out a bit more from the Scar.

Still, its looking great so far.

Offline Lance Corporal

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Re: Battlefield-2142 Mod Announced
« Reply #33 on: February 10, 2007, 12:38:38 am »
well if your up to the grab and can provide a decent map for us you MAY have a chance of earnin a spot on the team...

we need mappers...


...Mappers Wanted...
[/color][/size]




i may attempt it, but the last two times i tried making maps i couldnt figure out how to do much of anything, and was too lazy to figure out how.

i have been spoiled by starcraft like map editors
Fate is one's way of being a pansy and not being able to take the blame for their own actions, or making excuses not to make the effort to better themselves.

Offline ds360

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Re: Battlefield-2142 Mod Announced
« Reply #34 on: February 12, 2007, 04:00:10 am »
you can make a ctf with two titans you can use the jets insted of the launching pod and fly over to enemy titan

Offline n0b-

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Re: Battlefield-2142 Mod Announced
« Reply #35 on: February 12, 2007, 06:46:10 am »
Mods don't need maps. Mods need weapons. >:[


Offline Anubis

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Re: Battlefield-2142 Mod Announced
« Reply #36 on: February 12, 2007, 11:35:31 pm »
but that's where your wrong, people well at least most, love to have a mod come with a wicked ass map....that's the whole point of even having themed maps..if we want a map then a map it gets.....and well thats not you to decide anyway....  ::) 

Offline n0b-

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Re: Battlefield-2142 Mod Announced
« Reply #37 on: February 13, 2007, 09:04:25 am »
The maps will be played with the bots mostly plus this slows down the modmaking process =[
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Offline Anubis

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Re: Battlefield-2142 Mod Announced
« Reply #38 on: February 13, 2007, 02:05:20 pm »
true but if the map were to be good enough people would play it via online...though it does tend to slow things down...the longer the better it is..am i right?

Offline n0b-

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Re: Battlefield-2142 Mod Announced
« Reply #39 on: February 13, 2007, 02:59:03 pm »
Ye, just look at 1.3.2.