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Hardware related ID's are spoofable, there is no doubt about it. Anything that is sent between the computer <-> BattlEye can be modified, including Hardware ID's.
Quote from: EnEsCe on March 28, 2007, 08:43:45 pmHardware related ID's are spoofable, there is no doubt about it. Anything that is sent between the computer <-> BattlEye can be modified, including Hardware ID's.The fact is that every game packet can be spoofable and modified, but no one use this argument as a reason to resign from all network games. Analogically fact that hardware ID can be spoofed, isn`t any argument to don`t implement any hardware (hash) ID ban (if it could reduce a bit numer of hackers).I describe hash method (which eliminate possibility to imitate any concrete user) in my old topic: [New Sever Feature] - Hardware Fingerprint BanServer developers shouldn`t make any false ideology to their laziness.
The new anti-cheat suxx ... i see many hacker on the servers
Of course theres gonna be hacks when BattlEye hasnt been updated to detect them yet... damn nubs
This might prevent newbie hackers, BUT YOU WILL NEVER GET THE REST.
Quote from: Paintd on June 14, 2007, 05:07:28 pmThis might prevent newbie hackers, BUT YOU WILL NEVER GET THE REST.Auto updating with new excecutable every day.
Then why did he add auto updater?People who see hacks will report them, MM and his crew will take a look at it and develop the anti hack and release it via auto -updater.