Author Topic: dm Calypso  (Read 6196 times)

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Offline TradeMAAK

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Re: dm Calypso
« Reply #20 on: March 02, 2007, 05:33:30 pm »
Which servers host your DM maps, VirtualTT?
destroy

Offline nub

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Re: dm Calypso
« Reply #21 on: March 12, 2007, 11:23:39 am »
I put this map on my server today. People were all like: "Woah!"
Можно зарезать, украсть и всё-таки быть счастливым...

Offline {depth}shaman

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Re: dm Calypso
« Reply #22 on: March 12, 2007, 07:16:34 pm »
hmmm. unfortunately, i have a problem with with the water scenery. I can only play a dry version!
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Offline Crimson Goth

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Re: dm Calypso
« Reply #23 on: March 20, 2007, 11:37:38 pm »
Nice work!

Offline wedding

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Re: dm Calypso
« Reply #24 on: March 29, 2007, 02:51:20 pm »
No other map is more beautiful then this map ;)

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...If someone doesn´t think so, he should show me a pic of an other BETTER one!
But I think the Gameplay is not particularly the best.
It´s developable.
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Offline VirtualTT

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Re: dm Calypso
« Reply #25 on: March 30, 2007, 04:10:29 pm »
Well the layout is suffering from tonnels that all have right aligned slopes (they wasn't disigned like this originally).
I think simething like this would be better:

Offline nub

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Re: dm Calypso
« Reply #26 on: March 31, 2007, 11:35:18 am »
I think it's ok as it is right now. Most of your maps are kind of slow, you can take cover around corners and wait for the right moment to attack, if you have a "local" 1on1 with someone in deathmatch. The default soldat maps are just about flying very fast and having the best aiming (in deathmatch at least).
Можно зарезать, украсть и всё-таки быть счастливым...