Author Topic: DB 2bunkers and DB Ice Cave  (Read 1894 times)

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Offline gedazz

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DB 2bunkers and DB Ice Cave
« on: February 09, 2007, 02:09:52 pm »
So here are my firts two maps. As a first work I decided to make something simple - a Dodgeball map  :)

[knife]2bunkers
Overview

[knife]2bunkers v2
Overview

[knife]Ice Cave
Overview (The icicles are "only bullets collide". So you can hide among them. The center polygons hurt players, all other polygons are icy)

The files are attached to this topic.
Remember these are my first maps! ::)
« Last Edit: February 10, 2007, 11:07:42 am by gedazz »

Offline Iq Unlimited

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Re: DB 2bunkers and DB Ice Cave
« Reply #1 on: February 09, 2007, 08:44:21 pm »
Ok. Long post coming up.


Ok, 2 bunkers was very bland scenerywise, and very blocky, needs to go smoother around corners and the like, all the polys are blocky and the texture doesn't fit the map and is blander then the whole map put together, with minimal scenery and nowhere to hide, this map is just a small deathpit, not at all eyepleasing. Add at least some sceneries. As its your first map its ok..but not sumthing noteworthy.

Ice Cave is kind of neat playwise, me and my friends had fun with it until we started aiming xD. More scenery on the walls and floor would be nice, also on the celing. The texturing is MUCH better then the first one, but so much open space = db_dodgeball. It got old then, no more bland db maps.

overall, pretty average first maps, need MUCH more scenery to be more eyepleasing, and more stuff to hide behind, jump over, etc. to add to the gameplay value.

Iq Unlimited

Offline gedazz

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Re: DB 2bunkers and DB Ice Cave
« Reply #2 on: February 10, 2007, 06:22:47 am »
Ok, thanks for advice :) Gonna try to make it better.

Edit: Ok, I have updated the 2bunkers map. I hope it looks better now :)
« Last Edit: February 10, 2007, 11:03:59 am by gedazz »

Offline Iq Unlimited

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Re: DB 2bunkers and DB Ice Cave
« Reply #3 on: February 10, 2007, 12:57:26 pm »
Mutch better. The only thing I find arguable about it is that the vines at the top are kind of obvious when there in front that they have a blocky top. But, I find this map MUCH better then the others. Gj. :)

Iq Unlimited

ps: texture looks good forgot to say that.

Offline gedazz

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Re: DB 2bunkers and DB Ice Cave
« Reply #4 on: February 10, 2007, 03:47:48 pm »
Mutch better. The only thing I find arguable about it is that the vines at the top are kind of obvious when there in front that they have a blocky top. But, I find this map MUCH better then the others. Gj. :)

Iq Unlimited

ps: texture looks good forgot to say that.
Thanks! And I that vine thingy didn't come to my mind... Gonna try to do something about it :-\