0 Members and 1 Guest are viewing this topic.
I think the balance right now is very good.Except for 2 things. Those being the barret and nades. Nades need an extreme decrease in damage or usability or whatever you think is best. Killing with them is too damn easy. Mid air nade kills are NOT hard.Barret I dont think I need to explain. I thought Poop was joking when he said the beta testers want to give it MORE instead of nerfing it. Apparently he was not kidding. m79 maybe longer reload. Not sure on that one.
For Mar77a, making M79 do more self-damage kills some tactical gameplay. Like on ctf_Equinox. That map ain't fun without M79 boosting.
QuoteFor Mar77a, making M79 do more self-damage kills some tactical gameplay. Like on ctf_Equinox. That map ain't fun without M79 boosting.I just hope Equinox is not in the next version (along with death2 and b2b)
steyr is way under-powered in my opinion which makes it one of the lesser used autos. My suggestion is that we should just revert back 1.2.1 weapons and their stats + bink, i used to prawn with deagles until the new version came out and it started sucking... badly!Every so-called new features that MM comes up with anyway are simply just bugs that he couldn't fix in the last version anyway...
Err... Are you saying that e.g. M79 vs. Barrett-balance is fine after barrett is nerfed?
Nades damage is fine, i think max TWO nades should be default
So you can fire 1/16th faster and do 1 speed's worth more of damage than before.