Author Topic: ctf_shroudedfoundry  (Read 2797 times)

0 Members and 1 Guest are viewing this topic.

Offline Hello There

  • Soldier
  • **
  • Posts: 186
ctf_shroudedfoundry
« on: June 25, 2006, 02:02:12 am »
This is my 1st normal ctf map...I've been making climbing for a while and i have some exp on mapmaking so this wont let you down. Since i cant make scenery (my polyworks is messed up) that will deduct some of the look of the map. But the gameplay is still pretty good, this should be played in r/s, with 12 people.
« Last Edit: June 25, 2006, 02:43:46 pm by Hello There »

Offline Zero72

  • Flagrunner
  • ****
  • Posts: 539
Re: ctf_shroudedfoundry
« Reply #1 on: June 25, 2006, 02:06:41 am »
Looking at the overview, it looks seriously imbalanced against blue team.

Offline MofoNofo

  • Veteran
  • *****
  • Posts: 1019
Re: ctf_shroudedfoundry
« Reply #2 on: June 25, 2006, 06:58:18 am »
Even though i DONT want it, you forgot the download link.

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: ctf_shroudedfoundry
« Reply #3 on: June 25, 2006, 09:05:40 am »
Layout looks too complicated, unbalanced gameplay, some parts unecessary to gameplay, some parts destroy gameplay, poly placement looks awkward...

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline -WildBill-

  • Camper
  • ***
  • Posts: 360
  • Extra-Medium
Re: ctf_shroudedfoundry
« Reply #4 on: June 25, 2006, 11:39:49 am »
lol, I can tell you like climbing maps, but ctf is kidna different from that. it's not bad, but I'd make the walls a bit thicker just to look better, better poly shading, a LOT more scenery, and yeah, a more balanced spawn for the bravos. they have to start downhill with only to bottlenecked passages to get out of with absolutely no cover in them at all. not bad, but could be touched up a bit. nt thoguh for yoru first ctf map.
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline viggoloniggolo

  • Camper
  • ***
  • Posts: 364
  • maplord
    • Soldat Mappers League
Re: ctf_shroudedfoundry
« Reply #5 on: June 26, 2006, 08:25:25 am »
yep: "Layout looks too complicated, unbalanced gameplay, some parts unecessary to gameplay, some parts destroy gameplay, poly placement looks awkward... "

scenery?

Offline Hello There

  • Soldier
  • **
  • Posts: 186
Re: ctf_shroudedfoundry
« Reply #6 on: June 26, 2006, 02:18:02 pm »
To viggoloniggolo and wildbill...

This is my 1st normal ctf map...I've been making climbing for a while and i have some exp on mapmaking so this wont let you down. Since i cant make scenery (my polyworks is messed up) that will deduct some of the look of the map. But the gameplay is still pretty good, this should be played in r/s, with 12 people.


Offline TrmD

  • Soldier
  • **
  • Posts: 134
  • Barefoot in Baltimore
Re: ctf_shroudedfoundry
« Reply #7 on: July 08, 2006, 10:15:16 am »
Looks pretty fun... although the layout is very irregular... but I'll try it.
« Last Edit: July 08, 2006, 10:19:21 am by TrmD »
Sit with the guru

Offline -WildBill-

  • Camper
  • ***
  • Posts: 360
  • Extra-Medium
Re: ctf_shroudedfoundry
« Reply #8 on: July 08, 2006, 02:20:39 pm »
To Hello There...

To viggoloniggolo and wildbill...

This is my 1st normal ctf map...I've been making climbing for a while and i have some exp on mapmaking so this wont let you down. Since i cant make scenery (my polyworks is messed up) that will deduct some of the look of the map. But the gameplay is still pretty good, this should be played in r/s, with 12 people.


I tested it a while back. the game play wasnt bad, butI did find that once you got the blue team on the run it was hard for them to get back out of their spawn... and as for scenery, NOT AN EXCUSE! lol, buddy, ask someone to help you. just because you cant put scenery in your maps cause polyworks is jacked up doesnt mean that someone else wont do it for ya. just ask around and see if any good mappers out there would give ya a hand, lol.
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?

Offline Hello There

  • Soldier
  • **
  • Posts: 186
Re: ctf_shroudedfoundry
« Reply #9 on: July 09, 2006, 04:17:39 pm »
D: someone go scenerize this for me D:

Offline Wraithlike

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1349
  • The Ichthyologist
Re: ctf_shroudedfoundry
« Reply #10 on: July 09, 2006, 04:34:15 pm »
I would scenerize this, but i would only use pictures of phallus' and dead babies.

And fat chicks.

Offline g-force

  • Major(1)
  • Posts: 44
  • Your alternative to raindeer. Merry X-mas :)
Re: ctf_shroudedfoundry
« Reply #11 on: July 09, 2006, 05:06:18 pm »
You need to add the scenery because it is your map.  Remove some parts of the map aswell.  And next time turn off the wireframe.

Favorite Weapons:[AK74] and [DE]