Home
Forum
Rules
Search
Login
Register
December 09, 2024, 06:32:43 am
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Soldat Community Wiki
is the largest database containing articles and information regarding various Soldat subjects.
Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
DM_Sandy Dawn [Update!]
« previous
next »
Pages: [
1
]
Author
Topic: DM_Sandy Dawn [Update!] (Read 5692 times)
0 Members and 1 Guest are viewing this topic.
Chaosrain112
Major(1)
Posts: 48
Buster Sword Nut & Novice Weapon/Map Maker
DM_Sandy Dawn [Update!]
«
on:
June 25, 2006, 03:27:27 am »
Hello everyone, I'm new here. I've been tinkering with the Map Maker for some time(My early works were total wrecks...), and I believe this is my best work to date. I give you Sandy Dawn- an old battlefield that was fought on overnight and now another battle begins at dawn. Stars are still in the sky, and light clouds float overhead.
And now for a few pictures. This map is kinda large length-wise, so I can't get it all in one picture.
Left portion;
Right portion;
Zoomed, most of the map;
I got bored with the bottom part, which is the slab of ground to keep you from falling into the "void". It's just a cheap triangle. It's not waypointed, as I still haven't got the hang of waypoints yet.
Any C&C are greatly appreciated, thanks.
Download is attached.
[Update!]
Textures stretched, scenery edited, and team support added!
«
Last Edit: June 25, 2006, 03:55:15 pm by Chaosrain112
»
Logged
Maps |
DM- Sandy Dawn
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: DM_Sandy Dawn
«
Reply #1 on:
June 25, 2006, 09:13:47 am »
Good shading. Just stretch those textures around to get rid of the repetitive look.
Logged
"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: DM_Sandy Dawn
«
Reply #2 on:
June 25, 2006, 11:36:11 am »
...
are those swamp trees? I dunno... try to isolate the atmosphere of a map before you start riddling scenery over it!
It looks like a desert in the evening, or at dawn, so darkened cacti would probably be better than that kind of vegetation.
Still, not bad for a first map. Keep going.
Logged
So you think you can waypoint?
JBL
Major
Posts: 67
Map Maker
Re: DM_Sandy Dawn
«
Reply #3 on:
June 25, 2006, 11:52:16 am »
i like it just I
HATE
that land thing under it
Logged
chrono
Soldier
Posts: 235
Elite CTF
Re: DM_Sandy Dawn
«
Reply #4 on:
June 25, 2006, 11:54:19 am »
Quote from: JBL on June 25, 2006, 11:52:16 am
i like it just I
HATE
that land thing under it
and like EA said, stretch the texture
Logged
I decided to remove my signature, since jrgp was picking on me by sending me annoying PM's. - Chrono, Wednesday July 27, 2007
-WildBill-
Camper
Posts: 360
Extra-Medium
Re: DM_Sandy Dawn
«
Reply #5 on:
June 25, 2006, 11:59:56 am »
meh, not much in the way or cover, eh? I like it! lol, at least there's a bottom path too, or else this map would suck. but it doesnt, so 8.7/10 for you!
Logged
lol siggeh deleted for the 7th time! that's like a new record or something, ain't it?
Chaosrain112
Major(1)
Posts: 48
Buster Sword Nut & Novice Weapon/Map Maker
Re: DM_Sandy Dawn
«
Reply #6 on:
June 25, 2006, 01:57:48 pm »
Sweet! Thanks everyone, I was expecting more stiff responses.
I'll get back to work on this as soon as I can!
Edit:
Alright, I fixed the textures, touched up the scenery, and added a few spawn points to support team matches. I also fixed the ugly triangle at the bottom of the map.
Download is in first post.
«
Last Edit: June 25, 2006, 03:12:30 pm by Chaosrain112
»
Logged
Maps |
DM- Sandy Dawn
chrono
Soldier
Posts: 235
Elite CTF
Re: DM_Sandy Dawn [Update!]
«
Reply #7 on:
June 25, 2006, 03:26:26 pm »
update the opverview
Logged
I decided to remove my signature, since jrgp was picking on me by sending me annoying PM's. - Chrono, Wednesday July 27, 2007
Chaosrain112
Major(1)
Posts: 48
Buster Sword Nut & Novice Weapon/Map Maker
Re: DM_Sandy Dawn [Update!]
«
Reply #8 on:
June 25, 2006, 03:54:08 pm »
Oh, right.
Done.
And for the textures, I think I may have stretched them a little too much. I played through the level and they look kinda weird.
Logged
Maps |
DM- Sandy Dawn
viggoloniggolo
Camper
Posts: 364
maplord
Re: DM_Sandy Dawn [Update!]
«
Reply #9 on:
June 26, 2006, 08:35:21 am »
dude, you cant tinker with mapmaker, you can tinker with your cock.
map is nice and long, basic, nothing extraordinary spectacular.
the hell with the scenery?
Logged
Please read the forum rules
Chaosrain112
Major(1)
Posts: 48
Buster Sword Nut & Novice Weapon/Map Maker
Re: DM_Sandy Dawn [Update!]
«
Reply #10 on:
June 26, 2006, 03:16:33 pm »
... What about the scenery?
Logged
Maps |
DM- Sandy Dawn
Shadow G-Unit
Veteran
Posts: 1101
IRC: S[Ex]eh-Legend
Re: DM_Sandy Dawn [Update!]
«
Reply #11 on:
July 14, 2006, 06:05:52 pm »
dang this is a huge map. mebbe the biggest ive seen
Logged
Ingame: King Legend.10-
|
Clan: In10sitY
|
Prev. Clan: OXiD
|
M79 Slag
ColonD
Soldier
Posts: 196
:D
Re: DM_Sandy Dawn [Update!]
«
Reply #12 on:
July 14, 2006, 09:23:02 pm »
Very nice
You certainly improved it!
Logged
: D
Pages: [
1
]
« previous
next »
Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
DM_Sandy Dawn [Update!]