Author Topic: Polyworks 2.0 - testing  (Read 8488 times)

0 Members and 1 Guest are viewing this topic.

Offline Anna

  • Soldier
  • **
  • Posts: 213
    • my dev blog
Polyworks 2.0 - testing
« on: February 21, 2007, 12:59:21 pm »
I'm releasing an early version of PW2 for testing. So far I've (partially) re-implemented the move, select, create, and vertex colour tools.

Download (requires the .NET Framework 2.0, DirectX October release or later)

For now it must be extracted to your Soldat folder.

People have reported slow initial loading times, so don't be surprised if it takes more than a few seconds to start. The main thing I'm interested in is if it actually runs. Any feedback on the new interface is welcome as well (even though most of it is disabled at the moment).
« Last Edit: February 21, 2007, 01:54:52 pm by Anna »

Offline Mr. Domino

  • Flagrunner
  • ****
  • Posts: 969
  • Don't just sit there and waste your precious time.
    • XBLIG.co
Re: Polyworks 2.0 - testing
« Reply #1 on: February 21, 2007, 01:26:39 pm »
I have .NET Framework 3.0 installed on this PC, and it crashes when I attempt to launch it. I know you say it's for 2.0 in your post, but I thought I'd mention it for any who upgraded.

Offline VirtualTT

  • Veteran
  • *****
  • Posts: 1026
Re: Polyworks 2.0 - testing
« Reply #2 on: February 21, 2007, 01:53:03 pm »
.NET Framework 1.1; 2; 3 are installed separately and are not updates to each other...

Offline Anna

  • Soldier
  • **
  • Posts: 213
    • my dev blog
Re: Polyworks 2.0 - testing
« Reply #3 on: February 21, 2007, 01:54:25 pm »
I forgot to mention this: you also need DirectX from October 2006 or later.

Offline Mr. Domino

  • Flagrunner
  • ****
  • Posts: 969
  • Don't just sit there and waste your precious time.
    • XBLIG.co
Re: Polyworks 2.0 - testing
« Reply #4 on: February 21, 2007, 02:04:45 pm »
.NET Framework 1.1; 2; 3 are installed separately and are not updates to each other...

It any case, it's not working. :P All I know of .NET is that it's Microsoft's answer to Java. That's all I care to know about it. :)

Offline VirtualTT

  • Veteran
  • *****
  • Posts: 1026
Re: Polyworks 2.0 - testing
« Reply #5 on: February 21, 2007, 02:07:37 pm »
1. It's working
2. Just install .NET framework 2 and fresh DirectX...
3. .NET is not Microsoft's answer to Java  :o

Offline Mr. Domino

  • Flagrunner
  • ****
  • Posts: 969
  • Don't just sit there and waste your precious time.
    • XBLIG.co
Re: Polyworks 2.0 - testing
« Reply #6 on: February 21, 2007, 02:15:57 pm »
2. Just install .NET framework 2 and fresh DirectX...

I already have it installed:

v1.0.3705
1.0 Hotfix (KB886906)
1.1
2.0
3.0

Offline VirtualTT

  • Veteran
  • *****
  • Posts: 1026
Re: Polyworks 2.0 - testing
« Reply #7 on: February 21, 2007, 02:26:26 pm »
and what exactly happens when you try to run it?

Offline iDante

  • Veteran
  • *****
  • Posts: 1967
Re: Polyworks 2.0 - testing
« Reply #8 on: February 21, 2007, 10:28:50 pm »
ummm... will you ever make an os x version?

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: Polyworks 2.0 - testing
« Reply #9 on: February 21, 2007, 11:35:12 pm »
I got it working on my pc. Had to grab .net framework 2. I got it here.

The new interface is a lot easier to use and looks cleaner, but it also looks a little bit to microsoftish. The menu's remind me of the ones in Word 2003.

I like the new scroll wheel, how you can zoom in where the cursor is pointing at the specific moment and not have to click there first.

All in all I like it a lot. I just hope the main release of polyworks 2 doesn't require .net 2 framework because I want to upgrade back to  3.
There are other worlds than these

Offline ramirez

  • Retired Soldat Developer
  • Camper
  • ******
  • Posts: 394
    • Soldat Central
Re: Polyworks 2.0 - testing
« Reply #10 on: February 22, 2007, 01:23:31 am »
All in all I like it a lot. I just hope the main release of polyworks 2 doesn't require .net 2 framework because I want to upgrade back to  3.
You can have multiple versions of .NET installed at the same time. When you start an application that requires .NET it detects the best available version installed, and uses that. For example .NET 1.1 apps run on .NET 2.0 even if 1.1 isn't installed. But if 1.1 is installed it's used for apps compiled for .NET 1.1, even if .NET 2.0 is installed as well. I haven't tried .NET 3.0 myself yet, but I doubt it changes anything in the way .NET versioning works.

Quote
.NET Framework 1.1; 2; 3 are installed separately and are not updates to each other...
Like I previously stated, they're still backward compatible with each other. Well not sure about if 3 is backward compatible with 2.0 and/or 1.1, but at least 2.0 is backward compatible with 1.1 (there are some things that may not work due to certain changes in the framework, but basically 95% of 1.1 apps should run fine on 2.0 only system).

Anyways I'm installing latest DirectX so I can try this. I'll edit details later.

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: Polyworks 2.0 - testing
« Reply #11 on: February 22, 2007, 05:47:02 am »
ummm... will you ever make an os x version?

As far as I know, .NET programs are windows-only.  Same for the fact that it requires DirectX.

Offline ramirez

  • Retired Soldat Developer
  • Camper
  • ******
  • Posts: 394
    • Soldat Central
Re: Polyworks 2.0 - testing
« Reply #12 on: February 22, 2007, 06:09:55 am »
Well there's Mono framework for Mac Os X that can be used to run .NET apps, but I doubt it works with managed DirectX, unfortunately.
Anyway I tried it and it loads pretty fast for me and runs smoothly as well.

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: Polyworks 2.0 - testing
« Reply #13 on: February 22, 2007, 10:48:40 am »
Spam by EnEsCe deleted

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Polyworks 2.0 - testing
« Reply #14 on: February 22, 2007, 12:56:11 pm »
Functions for me. Great work so far! Alt highlights File in selection subtraction, so perhaps subtraction should be handled through a different key (Z?), or its ability to select File should be disabled.

Offline Anna

  • Soldier
  • **
  • Posts: 213
    • my dev blog
Re: Polyworks 2.0 - testing
« Reply #15 on: February 22, 2007, 01:29:01 pm »
Thanks guys, the next version will hopefully be complete enough to actually be used for mapping.

I really want to fix those small annoying issues in the old PW like the keyboard and mouse focus not working correctly all the time, keyboard shortcuts not behaving like they should, etc. I'm probably going to make a customized menu bar control to fix the alt highlighting menu problem, and to enable click-through. C# and Windows Forms are great to work with, especially compared to how it was in VB6. Also I have some more tool function related ideas that should be interesting.


Offline Thomas

  • Major
  • *
  • Posts: 76
    • mnus.de
Re: Polyworks 2.0 - testing
« Reply #16 on: March 11, 2007, 11:25:33 am »
It doesn't start...
(Yes, i have .net 2.0 and DX9c installed)
You could let it crate a debug log.

Offline Trank

  • Major(1)
  • Posts: 17
Re: Polyworks 2.0 - testing
« Reply #17 on: March 26, 2007, 07:41:32 am »
Tested on vista => works perfect here!

Offline ElephantHunter

  • Retired Administrator
  • Camper
  • *****
  • Posts: 431
  • Third President
    • - home of the admins -
Re: Polyworks 2.0 - testing
« Reply #18 on: March 27, 2007, 10:15:22 pm »
I thought I had the latest version of DirectX on Vista (since Vista officially came out after October), but apparently that is not the case. Those of you having problems on when Polyworks 2 starts should download the October DirectX Redistributable.

After installing the latest version of DirectX I had no issues.
Everything you have done in life is measured by the DASH on your gravestone.
Stop wasting time.
Make your dash count.

Offline iDante

  • Veteran
  • *****
  • Posts: 1967
Re: Polyworks 2.0 - testing
« Reply #19 on: March 28, 2007, 03:31:33 am »
As far as I know, .NET programs are windows-only.  Same for the fact that it requires DirectX.
Well, I know I am just wondering if anything involved with Soldat will ever be mac-ready. bah.

Spam by EnEsCe deleted
would this have been about how its made in visual basic?
cause if it was then i have to respond: It doesn't matter if the cat is black or white as long as it catches mice.